// // PMAXMaterialNamesChunk.cs - represents a PMAX patch chunk that contains a list of material names for the model // // Author: // Michael Becker // // Copyright (c) 2011-2020 Mike Becker's Software // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . using UniversalEditor.IO; namespace UniversalEditor.ObjectModels.PMAXPatch.Chunks { /// /// Represents a PMAX patch chunk that contains a list of material names for the model. /// public class PMAXMaterialNamesChunk : PMAXPatchChunk { private string mvarName = "MTLN"; public override string Name { get { return mvarName; } } public System.Collections.Specialized.StringCollection MaterialNames { get; } = new System.Collections.Specialized.StringCollection(); internal int MaterialNameCount = 0; public override void LoadInternal(Accessor accessor) { Reader reader = accessor.Reader; long streamPos = accessor.Position; while ((reader.Accessor.Position - streamPos) < base.Size) { string materialName = reader.ReadNullTerminatedString(); MaterialNames.Add(materialName); } } public override void SaveInternal(Accessor accessor) { Writer writer = accessor.Writer; foreach (string materialName in MaterialNames) { writer.WriteNullTerminatedString(materialName); } writer.Flush(); } public override object Clone() { PMAXMaterialNamesChunk clone = new PMAXMaterialNamesChunk(); foreach (string materialName in MaterialNames) { clone.MaterialNames.Add(materialName); } clone.MaterialNameCount = MaterialNameCount; return clone; } } }