using System;
namespace UniversalEditor.Plugins.Executable.UserInterface.Editors.Executable
{
public enum ILOpcode : short
{
///
/// add - Add two values, returning a new value.
///
Add = 0x58,
///
/// add.ovf - Add signed integer values with overflow check.
///
AddOvf = 0xD6,
///
/// add.ovf.un - Add unsigned integer values with overflow check.
///
AddOvfUn = 0xD7,
///
/// and - Bitwise AND of two integral values, returns an integral value.
///
And = 0x5F,
///
/// arglist - Return argument list handle for the current method.
///
ArgList = 0x00FE,
///
/// beq <int32 (target)> - Branch to target if equal.
///
Beq = 0x3B,
///
/// beq.s <int8 (target)> - Branch to target if equal, short form.
///
BeqS = 0x2E,
///
/// bge <int32 (target)> - Branch to target if greater than or equal to.
///
Bge = 0x3C,
///
/// bge.s <int8 (target)> - Branch to target if greater than or equal to, short form.
///
BgeS = 0x2F,
///
/// bge.un <int32 (target)> - Branch to target if greater than or equal to (unsigned or unordered).
///
BgeUn = 0x41,
///
/// bge.un.s <int8 (target)> - Branch to target if greater than or equal to (unsigned or unordered), short form
///
BgeUnS = 0x34,
///
/// bgt <int32 (target)> Branch to target if greater than.
///
Bgt = 0x3D,
///
/// bgt.s <int8 (target)> Branch to target if greater than, short form.
///
BgtS = 0x30,
///
/// bgt.un <int32 (target)> Branch to target if greater than (unsigned or unordered).
///
BgtUn = 0x42,
///
/// bgt.un.s <int8 (target)> Branch to target if greater than (unsigned or unordered), short form.
///
BgtUnS = 0x35,
///
/// ble <int32 (target)> Branch to target if less than or equal to.
///
Ble = 0x3E,
///
/// ble.s <int8 (target)> Branch to target if less than or equal to, short form.
///
BleS = 0x31,
///
/// ble.un <int32 (target)> Branch to target if less than or equal to (unsigned or unordered).
///
BleUn = 0x43,
///
/// ble.un.s <int8 (target)> Branch to target if less than or equal to (unsigned or unordered), short form.
///
BleUnS = 0x36,
///
/// blt <int32 (target)> Branch to target if less than.
///
Blt = 0x3F,
///
/// blt.s <int8 (target)> Branch to target if less than, short form.
///
BltS = 0x32,
///
/// blt.un <int32 (target)> Branch to target if less than (unsigned or unordered).
///
BltUn = 0x44,
///
/// blt.un.s <int8 (target)> Branch to target if less than (unsigned or unordered), short form.
///
BltUnS = 0x37,
///
/// bne.un <int32 (target)> Branch to target if unequal or unordered.
///
BneUn = 0x40,
///
/// bne.un.s <int8 (target)> Branch to target if unequal or unordered, short form.
///
BneUnS = 0x33,
///
/// Convert a boxable value to its boxed form
///
Box = 0x8C,
///
/// br <int32 (target)> Branch to target.
///
Br = 0x38,
///
/// br.s <int8 (target)> Branch to target, short form.
///
BrS = 0x2B,
///
/// break - Inform a debugger that a breakpoint has been reached.
///
Break = 0x01,
///
/// brfalse <int32 (target)> - Branch to target if value is zero (false).
///
BrFalse = 0x39,
///
/// brfalse.s <int8 (target)> - Branch to target if value is zero (false), short form.
///
BrFalseS = 0x2C,
///
/// brinst <int32 (target)> - Branch to target if value is a non-null object reference (alias for brtrue).
///
BrInst = 0x3A,
///
/// brinst.s <int8 (target)> - Branch to target if value is a non-null object reference, short form (alias for brtrue.s).
///
BrInstS = 0x2D,
///
/// brnull <int32 (target)> - Branch to target if value is null (alias for brfalse).
///
BrNull = 0x39,
///
/// brnull.s <int8 (target)> - Branch to target if value is null (alias for brfalse.s), short form.
///
BrNullS = 0x2C,
///
/// brtrue <int32 (target)> - Branch to target if value is non-zero (true).
///
BrTrue = 0x3A,
///
/// brtrue.s <int8 (target)> - Branch to target if value is non-zero (true), short form.
///
BrTrueS = 0x2D,
///
/// brzero <int32 (target)> - Branch to target if value is zero (alias for brfalse).
///
BrZero = 0x39,
///
/// brzero.s <int8 (target)> - Branch to target if value is zero (alias for brfalse.s), short form.
///
BrZeroS = 0x2C,
///
/// call <method> - Call method described by method.
///
Call = 0x28,
///
/// calli <callsitedescr> - Call method indicated on the stack with arguments described by callsitedescr.
///
CallI = 0x29,
///
/// callvirt <method> - Call a method associated with an object.
///
CallVirt = 0x6F,
///
/// castclass <class> - Cast obj to class.
///
CastClass = 0x74,
///
/// ceq - Push 1 (of type int32) if value1 equals value2, else push 0.
///
Ceq = 0x01FE,
///
/// cgt - Push 1 (of type int32) if value1 greater that value2, else push 0.
///
Cgt = 0x02FE,
///
/// cgt.un - Push 1 (of type int32) if value1 greater that value2, unsigned or unordered, else push 0.
///
CgtUn = 0x03FE,
///
/// Throw ArithmeticException if value is not a finite number.
///
CkFinite = 0xC3,
///
/// clt - Push 1 (of type int32) if value1 lower than value2, else push 0.
///
Clt = 0x04FE,
///
/// clt.un - Push 1 (of type int32) if value1 lower than value2, unsigned or unordered, else push 0.
///
CltUn = 0x05FE,
///
/// constrained <thisType> - Call a virtual method on a type constrained to be type T
///
Constrained = 0x16FE,
///
/// Convert to native int, pushing native int on stack.
///
ConvI = 0xD3,
///
/// conv.i1 - Convert to int8, pushing int32 on stack.
///
ConvI1 = 0x67,
///
/// conv.i2 - Convert to int16, pushing int32 on stack.
///
ConvI2 = 0x68,
///
/// conv.i4 - Convert to int32, pushing int32 on stack.
///
ConvI4 = 0x69,
///
/// conv.i8 - Convert to int64, pushing int64 on stack.
///
ConvI8 = 0x6A,
///
/// conv.ovf.i - Convert to a native int (on the stack as native int) and throw an exception on overflow.
///
ConvOvfI = 0xD4,
///
/// conv.ovf.i.un - Convert unsigned to a native int (on the stack as native int) and throw an exception on overflow.
///
ConvOvfIUn = 0x8A,
///
/// conv.ovf.i1 - Convert to an int8 (on the stack as int32) and throw an exception on overflow.
///
ConvOvfI1 = 0xB3,
///
/// conv.ovf.i1.un - Convert unsigned to an int8 (on the stack as int32) and throw an exception on overflow.
///
ConvOvfI1Un = 0x82,
///
/// conv.ovf.i2 - Convert to an int16 (on the stack as int32) and throw an exception on overflow.
///
ConvOvfI2 = 0xB5,
///
/// conv.ovf.i2.un - Convert unsigned to an int16 (on the stack as int32) and throw an exception on overflow.
///
ConvOvfI2Un = 0x83,
///
/// conv.ovf.i4 - Convert to an int32 (on the stack as int32) and throw an exception on overflow.
///
ConvOvfI4 = 0xB7,
///
/// conv.ovf.i4.un - Convert unsigned to an int32 (on the stack as int32) and throw an exception on overflow.
///
ConvOvfI4Un = 0x84,
///
/// conv.ovf.i8 - Convert to an int64 (on the stack as int64) and throw an exception on overflow.
///
ConvOvfI8 = 0xB9,
///
/// conv.ovf.i8.un - Convert unsigned to an int64 (on the stack as int64) and throw an exception on overflow.
///
ConvOvfI8Un = 0x85,
///
/// conv.ovf.u - Convert to a native unsigned int (on the stack as native int) and throw an exception on overflow.
///
ConvOvfU = 0xD5,
///
/// conv.ovf.u.un - Convert unsigned to a native unsigned int (on the stack as native int) and throw an exception on overflow.
///
ConvOvfUUn = 0x8B,
///
/// conv.ovf.u1 - Convert to an unsigned int8 (on the stack as int32) and throw an exception on overflow.
///
ConvOvfU1 = 0xB4,
///
/// conv.ovf.u1.un - Convert unsigned to an unsigned int8 (on the stack as int32) and throw an exception on overflow.
///
ConvOvfU1Un = 0x86,
///
/// conv.ovf.u2 - Convert to an unsigned int16 (on the stack as int32) and throw an exception on overflow.
///
ConvOvfU2 = 0xB6,
///
/// conv.ovf.u2.un - Convert unsigned to an unsigned int16 (on the stack as int32) and throw an exception on overflow.
///
ConvOvfU2Un = 0x87,
///
/// conv.ovf.u4 - Convert to an unsigned int32 (on the stack as int32) and throw an exception on overflow.
///
ConvOvfU4 = 0xB8,
///
/// conv.ovf.u4.un - Convert unsigned to an unsigned int32 (on the stack as int32) and throw an exception on overflow.
///
ConvOvfU4Un = 0x88,
///
/// conv.ovf.u8 - Convert to an unsigned int64 (on the stack as int64) and throw an exception on overflow.
///
ConvOvfU8 = 0xBA,
///
/// conv.ovf.u8.un - Convert unsigned to an unsigned int64 (on the stack as int64) and throw an exception on overflow.
///
ConvOvfU8Un = 0x89,
///
/// conv.r.un - Convert unsigned integer to floating-point, pushing F on stack.
///
ConvRUn = 0x76,
///
/// conv.r4 - Convert to float32, pushing F on stack.
///
ConvR4 = 0x6B,
///
/// conv.r8 - Convert to float64, pushing F on stack.
///
ConvR8 = 0x6C,
///
/// conv.u - Convert to native unsigned int, pushing native int on stack.
///
ConvU = 0xE0,
///
/// conv.u1 - Convert to unsigned int8, pushing int32 on stack.
///
ConvU1 = 0xD2,
///
/// conv.u2 - Convert to unsigned int16, pushing int32 on stack.
///
ConvU2 = 0xD1,
///
/// conv.u4 - Convert to unsigned int32, pushing int32 on stack.
///
ConvU4 = 0x6D,
///
/// conv.u8 - Convert to unsigned int64, pushing int64 on stack.
///
ConvU8 = 0x6E,
///
/// cpblk - Copy data from memory to memory.
///
CpBlk = 0x17FE,
///
/// cpobj <typeTok> - Copy a value type from src to dest.
///
CpObj = 0x70,
///
/// div - Divide two values to return a quotient or floating-point result.
///
Div = 0x5B,
///
/// div.un - Divide two values, unsigned, returning a quotient.
///
DivUn = 0x5C,
///
/// dup - Duplicate the value on the top of the stack.
///
Dup = 0x25,
///
/// endfault - End fault clause of an exception block.
///
EndFault = 0xDC,
///
/// endfilter - End an exception handling filter clause.
///
EndFilter = 0x11FE,
///
/// endfinally - End finally clause of an exception block.
///
EndFinally = 0xDC,
///
/// initblk - Set all bytes in a block of memory to a given byte value.
///
InitBlk = 0x18FE,
///
/// initobj <typeTok> - initialize the value at address dest.
///
InitObj = 0x15FE,
///
/// isinst <class> - Test if obj is an instance of class, returning null or an instance of that class or interface.
///
IsInst = 0x75,
///
/// jmp <method> - Exit current method and jump to the specified method.
///
Jmp = 0x27,
///
/// ldarg <uint16 (num)> - Load argument numbered num onto the stack.
///
LdArg = 0x09FE,
///
/// ldarg.0 - Load argument 0 onto the stack.
///
LdArg0 = 0x02,
///
/// ldarg.1 - Load argument 1 onto the stack.
///
LdArg1 = 0x03,
///
/// ldarg.2 - Load argument 2 onto the stack.
///
LdArg2 = 0x04,
///
/// ldarg.3 - Load argument 3 onto the stack.
///
LdArg3 = 0x05,
///
/// ldarg.s <uint8 (num)> Load argument numbered num onto the stack, short form.
///
LdArgS = 0x0E,
///
/// ldarga <uint16 (argNum)> - Fetch the address of argument argNum.
///
LdArgA = 0x0AFE,
///
/// ldarga.s <uint8 (argNum)> - Fetch the address of argument argNum, short form.
///
LdArgAS = 0x0F,
///
/// Push num of type int32 onto the stack as int32.
///
LdCI4 = 0x20,
///
/// ldc.i4.m1 - Push the constant value -1 onto the stack as int32.
///
LdCI4_M1 = 0x15,
///
/// ldc.i4.0 - Push the constant value 0 onto the stack as int32.
///
LdCI4_0 = 0x16,
///
/// ldc.i4.1 - Push the constant value 1 onto the stack as int32.
///
LdCI4_1 = 0x17,
///
/// ldc.i4.2 - Push the constant value 2 onto the stack as int32.
///
LdCI4_2 = 0x18,
///
/// ldc.i4.3 - Push the constant value 3 onto the stack as int32.
///
LdCI4_3 = 0x19,
///
/// ldc.i4.4 - Push the constant value 4 onto the stack as int32.
///
LdCI4_4 = 0x1A,
///
/// ldc.i4.5 - Push the constant value 5 onto the stack as int32.
///
LdCI4_5 = 0x1B,
///
/// ldc.i4.6 - Push the constant value 6 onto the stack as int32.
///
LdCI4_6 = 0x1C,
///
/// ldc.i4.7 - Push the constant value 7 onto the stack as int32.
///
LdCI4_7 = 0x1D,
///
/// ldc.i4.8 - Push the constant value 8 onto the stack as int32.
///
LdCI4_8 = 0x1E,
///
/// ldc.i4.s <int8 (num)> - Push num onto the stack as int32, short form.
///
LdCI4S = 0x1F,
///
/// ldc.i8 <int64 (num)> - Push num of type int64 onto the stack as int64.
///
LdCI8 = 0x21,
///
/// ldc.r4 <float32 (num)> - Push num of type float32 onto the stack as F.
///
LdCR4 = 0x22,
///
/// ldc.r8 <float64 (num)> - Push num of type float64 onto the stack as F.
///
LdCR8 = 0x23,
///
/// ldelem <typeTok> - Load the element at index onto the top of the stack.
///
LdElem = 0xA3,
///
/// ldelem.i - Load the element with type native int at index onto the top of the stack as a native int.
///
LdElemI = 0x97,
///
/// ldelem.i1 - Load the element with type int8 at index onto the top of the stack as an int32.
///
LdElemI1 = 0x90,
///
/// ldelem.u1 - Load the element with type unsigned int8 at index onto the top of the stack as an int32.
///
LdElemU1 = 0x91,
///
/// ldelem.i2 - Load the element with type int16 at index onto the top of the stack as an int32.
///
LdElemI2 = 0x92,
///
/// ldelem.u1 - Load the element with type unsigned int8 at index onto the top of the stack as an int32.
///
LdElemU2 = 0x93,
///
/// ldelem.i4 - Load the element with type int32 at index onto the top of the stack as an int32.
///
LdElemI4 = 0x94,
///
/// ldelem.u1 - Load the element with type unsigned int8 at index onto the top of the stack as an int32.
///
LdElemU4 = 0x95,
///
/// ldelem.i8 / ldelem.u8 - Load the element with type (unsigned) int64 at index onto the top of the stack as an int64.
///
LdElemI8 = 0x96,
///
/// ldelem.i4 - Load the element with type float32 at index onto the top of the stack as an F.
///
LdElemR4 = 0x98,
///
/// ldelem.i8 - Load the element with type float64 at index onto the top of the stack as an F.
///
LdElemR8 = 0x99,
///
/// ldelem.ref - Load the element at index onto the top of the stack as an O. The type of the O is the same as the element type of the array pushed on the CIL stack.
///
LdElemRef = 0x9A,
///
/// ldelema <class> - Load the address of element at index onto the top of the stack.
///
LdElemA = 0x8F,
///
/// ldfld <field> - Push the value of field of object (or value type) obj, onto the stack.
///
LdFld = 0x7B,
///
/// ldflda <field> - Push the address of field of object obj on the stack.
///
LdFldA = 0x7C,
///
/// ldftn <method> - Push a pointer to a method referenced by method, on the stack.
///
LdFtn = 0x06FE,
///
/// ldind.i - Indirect load value of type native int as native int on the stack
///
LdIndI = 0x4D,
///
/// ldind.i1 - Indirect load value of type int8 as int32 on the stack
///
LdIndI1 = 0x46,
///
/// ldind.u1 - Indirect load value of type unsigned int8 as int32 on the stack
///
LdIndU1 = 0x47,
///
/// ldind.i2 - Indirect load value of type int16 as int32 on the stack
///
LdIndI2 = 0x48,
///
/// ldind.u2 - Indirect load value of type unsigned int16 as int32 on the stack
///
LdIndU2 = 0x49,
///
/// ldind.i4 - Indirect load value of type int32 as int32 on the stack
///
LdIndI4 = 0x4A,
///
/// ldind.u4 - Indirect load value of type unsigned int32 as int32 on the stack
///
LdIndU4 = 0x4B,
///
/// ldind.i8 / ldind.u8 - Indirect load value of type (unsigned) int64 as int64 on the stack
///
LdIndI8 = 0x4C,
///
/// ldind.r8 - Indirect load value of type float32 as F on the stack
///
LdIndR4 = 0x4E,
///
/// ldind.r8 - Indirect load value of type float64 as F on the stack
///
LdIndR8 = 0x4F,
///
/// ldind.ref - Indirect load value of type object ref as O on the stack.
///
LdIndRef = 0x50,
///
/// ldlen - Push the length (of type native unsigned int) of array on the stack.
///
LdLen = 0x8E,
///
/// ldloc <uint16 (indx)> - Load local variable of index indx onto stack.
///
LdLoc = 0x0CFE,
///
/// ldloc.0 - Load local variable 0 onto stack.
///
LdLoc0 = 0x06,
///
/// ldloc.1 - Load local variable 1 onto stack.
///
LdLoc1 = 0x07,
///
/// ldloc.2 - Load local variable 2 onto stack.
///
LdLoc2 = 0x08,
///
/// ldloc.3 - Load local variable 3 onto stack.
///
LdLoc3 = 0x09,
///
/// ldloc.s <uint8 (indx)> - Load local variable of index indx onto stack, short form.
///
LdLocS = 0x11,
///
/// ldloca <uint16 (indx)> - Load address of local variable with index indx.
///
LdLocA = 0x0DFE,
///
/// ldloca.s <uint16 (indx)> - Load address of local variable with index indx, short form.
///
LdLocAS = 0x12,
///
/// ldnull - Push a null reference on the stack.
///
LdNull = 0x14,
///
/// ldobj <typeTok> - Copy the value stored at address src to the stack.
///
LdObj = 0x71,
///
/// ldsfld <field> - Push the value of the static field on the stack.
///
LdSFld = 0x7E,
///
/// ldsflda <field> - Push the address of the static field, field, on the stack.
///
LdSFldA = 0x7F,
///
/// ldstr <string> - Push a string object for the literal string.
///
LdStr = 0x72,
///
/// ldtoken <token> - Convert metadata token to its runtime representation.
///
LdToken = 0xD0,
///
/// ldvirtftn <method> - Push address of virtual method on the stack.
///
LdVirtFtn = 0x07FE,
///
/// leave <int32 (target)> - Exit a protected region of code.
///
Leave = 0xDD,
///
/// leave <int8 (target)> - Exit a protected region of code, short form.
///
LeaveS = 0xDE,
///
/// localloc - Allocate space from the local memory pool.
///
LocAlloc = 0x0FFE,
///
/// mkrefany <class> - Push a typed reference to ptr of type class onto the stack.
///
MkRefAny = 0xC6,
///
/// mul - Multiply values.
///
Mul = 0x5A,
///
/// mul.ovf - Multiply signed integer values. Signed result shall fit in same size.
///
MulOvf = 0xD8,
///
/// mul.ovf.un - Multiply unsigned integer values. Unsigned result shall fit in same size.
///
MulOvfUn = 0xD9,
///
/// neg - Negate value.
///
Neg = 0x65,
///
/// newarr <etype> - Create a new array with elements of type etype.
///
NewArr = 0x8D,
///
/// newobj <ctor> - Allocate an uninitialized object or value type and call ctor.
///
NewObj = 0x73,
///
/// no.{typecheck, rangecheck, nullcheck} - The specified fault check(s) normally performed as part of the execution of the subsequent instruction can/shall be skipped.
///
No = 0x19FE,
///
/// nop - Do nothing (No operation).
///
Nop = 0x00,
///
/// not - Bitwise complement (logical not).
///
Not = 0x66,
///
/// or - Bitwise OR of two integer values, returns an integer.
///
Or = 0x60,
///
/// pop - Pop value from the stack.
///
Pop = 0x26,
///
/// readonly. - Specify that the subsequent array address operation performs no type check at runtime, and that it returns a controlled-mutability managed pointer.
///
Readonly = 0x1EFE,
///
/// refanytype - Push the type token stored in a typed reference.
///
RefAnyType = 0x1DFE,
///
/// refanyval <type> - Push the address stored in a typed reference.
///
RefAnyVal = 0xC2,
///
/// rem - Remainder when dividing one value by another.
///
Rem = 0x5D,
///
/// rem.un - Remainder when dividing one unsigned value by another.
///
RemUn = 0x5E,
///
/// ret - Return from method, possibly with a value.
///
Ret = 0x2A,
///
/// rethrow - Rethrow the current exception.
///
Rethrow = 0x1AFE,
///
/// shl - Shift an integer left (shifting in zeros), return an integer.
///
Shl = 0x62,
///
/// shr - Shift an integer right (shift in sign), return an integer.
///
Shr = 0x63,
///
/// shr.un - Shift an integer right (shift in zero), return an integer.
///
ShrUn = 0x64,
///
/// sizeof <typeTok> - Push the size, in bytes, of a type as an unsigned int32.
///
SizeOf = 0x1CFE,
///
/// starg <uint16 (num)> - Store value to the argument numbered num.
///
StArg = 0x0BFE,
///
/// starg.s <uint8 (num)> - Store value to the argument numbered num, short form.
///
StArgS = 0x10,
///
/// stelem <typeTok> - Replace array element at index with the value on the stack
///
StElem = 0xA4,
///
/// stelem.i - Replace array element at index with the i value on the stack.
///
StElemI = 0x9B,
///
/// stelem.i1 - Replace array element at index with the int8 value on the stack.
///
StElemI1 = 0x9C,
///
/// stelem.i2 - Replace array element at index with the int16 value on the stack.
///
StElemI2 = 0x9D,
///
/// stelem.i1 - Replace array element at index with the int32 value on the stack.
///
StElemI4 = 0x9E,
///
/// stelem.i2 - Replace array element at index with the int64 value on the stack.
///
StElemI8 = 0x9F,
///
/// stelem.r4 - Replace array element at index with the float32 value on the stack.
///
StElemR4 = 0xA0,
///
/// stelem.r8 - Replace array element at index with the float64 value on the stack.
///
StElemR8 = 0xA1,
///
/// stelem.ref - Replace array element at index with the ref value on the stack.
///
StElemRef = 0xA2,
///
/// stfld <field> - Replace the value of field of the object obj with value.
///
StFld = 0x7D,
///
/// stind.i - Store value of type native int into memory at address
///
StIndI = 0xDF,
///
/// stind.i1 - Store value of type int8 into memory at address
///
StIndI1 = 0x52,
///
/// stind.i2 - Store value of type int16 into memory at address
///
StIndI2 = 0x53,
///
/// stind.i4 - Store value of type int32 into memory at address
///
StIndI4 = 0x54,
///
/// stind.i8 - Store value of type int64 into memory at address
///
StIndI8 = 0x55,
///
/// stind.r4 - Store value of type float32 into memory at address
///
StIndR4 = 0x56,
///
/// stind.r8 - Store value of type float64 into memory at address
///
StIndR8 = 0x57,
///
/// stind.ref - Store value of type object ref (type O) into memory at address
///
StIndRef = 0x51,
///
/// stloc <uint16 (indx)> - Pop a value from stack into local variable indx.
///
StLoc = 0x0EFE,
///
/// stloc.0 - Pop a value from stack into local variable 0.
///
StLoc0 = 0x0A,
///
/// stloc.1 - Pop a value from stack into local variable 1.
///
StLoc1 = 0x0B,
///
/// stloc.2 - Pop a value from stack into local variable 2.
///
StLoc2 = 0x0C,
///
/// stloc.3 - Pop a value from stack into local variable 3.
///
StLoc3 = 0x0D,
///
/// stloc.s <uint8 (indx)> - Pop a value from stack into local variable indx, short form.
///
StLocS = 0x13,
///
/// stobj <typeTok> - Store a value of type typeTok at an address.
///
StObj = 0x81,
///
/// stsfld <field> - Replace the value of the static field with val.
///
StSFld = 0x80,
///
/// sub - Subtract value2 from value1, returning a new value.
///
Sub = 0x59,
///
/// sub.ovf - Subtract native int from a native int. Signed result shall fit in same size.
///
SubOvf = 0xDA,
///
/// sub.ovf.un - Subtract native unsigned int from a native unsigned int. Unsigned result shall fit in same size.
///
SubOvfUn = 0xDB,
///
/// switch <uint32, int32, int32 (t1..tN)> - Jump to one of n values.
///
Switch = 0x45,
///
/// tail. - Subsequent call terminates current method.
///
Tail = 0x14FE,
///
/// throw - Throw an exception.
///
Throw = 0x7A,
///
/// unaligned.(alignment) - Subsequent pointer instruction might be unaligned.
///
Unaligned = 0x12FE,
///
/// unbox <valuetype> - Extract a value-type from obj, its boxed representation, and push a controlled-mutability managed pointer to it to the top of the stack.
///
Unbox = 0x79,
///
/// unbox.any <typeTok> - Extract a value-type from obj, its boxed representation, and copy to the top of the stack
///
UnboxAny = 0xA5,
///
/// Subsequent pointer reference is volatile.
///
Volatile = 0x13FE,
///
/// xor - Bitwise XOR of integer values, returns an integer.
///
Xor = 0x61
}
}