// // Generation.cs - indicates export count and name count for a generation in an Unreal Engine package file // // Author: // Michael Becker // // Copyright (c) 2011-2020 Mike Becker's Software // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . namespace UniversalEditor.ObjectModels.UnrealEngine { /// /// Indicates export count and name count for a generation in an Unreal Engine package file. /// public class Generation { public class GenerationCollection : System.Collections.ObjectModel.Collection { } /// /// Gets or sets the number of exports in this . /// /// The export count for this . public uint ExportCount { get; set; } = 0; /// /// Gets or sets the number of names in this . /// /// The name count for this . public uint NameCount { get; set; } = 0; public override string ToString() { return ExportCount.ToString() + " exports, " + NameCount.ToString() + " names"; } } }