using System; namespace UniversalEditor.Plugins.Genealogy.ObjectModels.GEDCOM { public class GEDCOMChunkedObjectModel : ObjectModel { public GEDCOMChunk.GEDCOMChunkCollection Chunks { get; } = new GEDCOMChunk.GEDCOMChunkCollection(); public override void Clear() { } public override void CopyTo(ObjectModel where) { } } }