using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace UniversalEditor.UserInterface { public class PropertyMapping { public class PropertyMappingCollection : System.Collections.ObjectModel.Collection { } private string mvarControlName = String.Empty; public string ControlName { get { return mvarControlName; } set { mvarControlName = value; } } private string mvarControlPropertyName = String.Empty; public string ControlPropertyName { get { return mvarControlPropertyName; } set { mvarControlPropertyName = value; } } private string mvarObjectModelPropertyName = String.Empty; public string ObjectModelPropertyName { get { return mvarObjectModelPropertyName; } set { mvarObjectModelPropertyName = value; } } } }