// // Animation.cs - represents an animation for a particular character model in a Concertroid Performance // // Author: // Michael Becker // // Copyright (c) 2011-2020 Mike Becker's Software // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . using System; namespace UniversalEditor.ObjectModels.Concertroid { /// /// Represents an animation for a particular character model in a Concertroid . /// public class Animation { public class AnimationCollection : System.Collections.ObjectModel.Collection { } /// /// Gets or sets the full path to the animation data file. /// /// The full path to the animation data file. public string FileName { get; set; } = String.Empty; } }