// // SceneScreenCaptureMode.cs - indicates the screen capture mode for the 3D scene // // Author: // Michael Becker // // Copyright (c) 2011-2020 Mike Becker's Software // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . namespace UniversalEditor.ObjectModels.Multimedia3D.Scene { /// /// Indicates the screen capture mode for the 3D scene. /// public enum SceneScreenCaptureMode { None = 0, Mode1 = 1, Mode2 = 2, Mode3 = 3 } }