using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace UniversalEditor.ObjectModels.Icarus.Commands { public class IcarusCommandSignal : IcarusPredefinedCommand { public override string Name { get { return "signal"; } } private string mvarTarget = String.Empty; public string Target { get { return mvarTarget; } set { mvarTarget = value; } } public override object Clone() { IcarusCommandSignal clone = new IcarusCommandSignal(); clone.Target = (mvarTarget.Clone() as string); return clone; } } }