using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace UniversalEditor.ObjectModels.Designer { public class Library { public class LibraryCollection : System.Collections.ObjectModel.Collection { } private Guid mvarID = Guid.Empty; public Guid ID { get { return mvarID; } set { mvarID = value; } } private string mvarTitle = String.Empty; public string Title { get { return mvarTitle; } set { mvarTitle = value; } } private Component.ComponentCollection mvarComponents = new Component.ComponentCollection(); public Component.ComponentCollection Components { get { return mvarComponents; } set { mvarComponents = value; } } } }