using System; using System.Collections.Generic; using System.Reflection; using System.Windows.Forms; using UniversalEditor.UserInterface; namespace UniversalEditor.Bootstrapper { static class Program { /// /// The main entry point for the application. /// [STAThread] static void Main() { if (!Engine.Execute()) { MessageBox.Show("No engines are available to launch this application.", "Error", MessageBoxButtons.OK, MessageBoxIcon.Error); return; } } } }