using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace UniversalEditor.ObjectModels.Concertroid { public class Performer { public class PerformerCollection : System.Collections.ObjectModel.Collection { } private Guid mvarID = Guid.Empty; public Guid ID { get { return mvarID; } set { mvarID = value; } } private Character mvarCharacter = null; public Character Character { get { return mvarCharacter; } set { mvarCharacter = value; } } private Costume mvarCostume = null; public Costume Costume { get { return mvarCostume; } set { mvarCostume = value; } } private Animation mvarAnimation = null; public Animation Animation { get { return mvarAnimation; } set { mvarAnimation = value; } } private PositionVector3 mvarOffset = new PositionVector3(); public PositionVector3 Offset { get { return mvarOffset; } set { mvarOffset = value; } } } }