2021-05-07 22:05:11 -04:00

51 lines
1.7 KiB
C#

//
// Generation.cs - indicates export count and name count for a generation in an Unreal Engine package file
//
// Author:
// Michael Becker <alcexhim@gmail.com>
//
// Copyright (c) 2011-2020 Mike Becker's Software
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
namespace UniversalEditor.ObjectModels.UnrealEngine
{
/// <summary>
/// Indicates export count and name count for a generation in an Unreal Engine package file.
/// </summary>
public class Generation
{
public class GenerationCollection
: System.Collections.ObjectModel.Collection<Generation>
{
}
/// <summary>
/// Gets or sets the number of exports in this <see cref="Generation" />.
/// </summary>
/// <value>The export count for this <see cref="Generation" />.</value>
public uint ExportCount { get; set; } = 0;
/// <summary>
/// Gets or sets the number of names in this <see cref="Generation" />.
/// </summary>
/// <value>The name count for this <see cref="Generation" />.</value>
public uint NameCount { get; set; } = 0;
public override string ToString()
{
return ExportCount.ToString() + " exports, " + NameCount.ToString() + " names";
}
}
}