39 lines
1.1 KiB
C#

using System;
using System.Collections.Generic;
using System.Text;
namespace UniversalEditor.UserInterface
{
public class Toolbar
{
public class ToolbarCollection
: System.Collections.ObjectModel.Collection<Toolbar>
{
public Toolbar Add(string name)
{
return Add(name, name);
}
public Toolbar Add(string name, string title)
{
Toolbar tb = new Toolbar();
tb.Name = name;
tb.Title = title;
Add(tb);
return tb;
}
}
private string mvarName = String.Empty;
public string Name { get { return mvarName; } set { mvarName = value; } }
private string mvarTitle = String.Empty;
public string Title { get { return mvarTitle; } set { mvarTitle = value; } }
private MenuItem.MenuItemCollection mvarItems = new MenuItem.MenuItemCollection();
public MenuItem.MenuItemCollection Items { get { return mvarItems; } }
private bool mvarVisible = true;
public bool Visible { get { return mvarVisible; } set { mvarVisible = value; } }
}
}