267 lines
5.7 KiB
C#
267 lines
5.7 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Text;
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using UniversalEditor.Compression.Common;
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namespace UniversalEditor.Compression.Modules.Deflate.Internal
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{
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internal class FastEncoderWindow
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{
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private const int FastEncoderHashMask = 2047;
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private const int FastEncoderHashShift = 4;
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private const int FastEncoderHashtableSize = 2048;
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private const int FastEncoderMatch3DistThreshold = 16384;
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private const int FastEncoderWindowMask = 8191;
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private const int FastEncoderWindowSize = 8192;
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private const int GoodLength = 4;
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private const int LazyMatchThreshold = 6;
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internal const int MaxMatch = 258;
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internal const int MinMatch = 3;
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private const int NiceLength = 32;
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private const int SearchDepth = 32;
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private int bufEnd;
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private int bufPos = 8192;
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private ushort[] lookup = new ushort[2048];
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private ushort[] prev = new ushort[8450];
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private byte[] window = new byte[16646];
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public int BytesAvailable
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{
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get
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{
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return this.bufEnd - this.bufPos;
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}
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}
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public int FreeWindowSpace
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{
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get
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{
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return 16384 - this.bufEnd;
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}
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}
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public FastEncoderWindow()
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{
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this.bufEnd = this.bufPos;
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}
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public void CopyBytes(byte[] inputBuffer, int startIndex, int count)
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{
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Array.Copy(inputBuffer, startIndex, this.window, this.bufEnd, count);
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this.bufEnd += count;
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}
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private int FindMatch(int search, out int matchPos, int searchDepth, int niceLength)
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{
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int num = 0;
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int num2 = 0;
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int num3 = this.bufPos - 8192;
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byte num4 = this.window[this.bufPos];
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while (search > num3)
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{
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if (this.window[search + num] == num4)
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{
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int num5;
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for (num5 = 0; num5 < 258; num5++)
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{
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if (this.window[this.bufPos + num5] != this.window[search + num5])
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{
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break;
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}
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}
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if (num5 > num)
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{
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num = num5;
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num2 = search;
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if (num5 > 32)
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{
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break;
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}
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num4 = this.window[this.bufPos + num5];
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}
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}
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if (--searchDepth == 0)
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{
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break;
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}
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search = (int)this.prev[search & 8191];
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}
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matchPos = this.bufPos - num2 - 1;
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int result;
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if (num == 3 && matchPos >= 16384)
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{
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result = 0;
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}
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else
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{
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result = num;
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}
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return result;
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}
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internal bool GetNextSymbolOrMatch(Match match)
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{
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uint hash = this.HashValue(0u, this.window[this.bufPos]);
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hash = this.HashValue(hash, this.window[this.bufPos + 1]);
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int matchPos = 0;
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int num2;
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if (this.bufEnd - this.bufPos <= 3)
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{
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num2 = 0;
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}
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else
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{
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int search = (int)this.InsertString(ref hash);
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if (search != 0)
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{
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num2 = this.FindMatch(search, out matchPos, 32, 32);
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if (this.bufPos + num2 > this.bufEnd)
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{
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num2 = this.bufEnd - this.bufPos;
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}
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}
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else
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{
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num2 = 0;
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}
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}
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if (num2 < 3)
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{
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match.State = MatchState.HasSymbol;
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match.Symbol = this.window[this.bufPos];
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this.bufPos++;
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}
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else
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{
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this.bufPos++;
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if (num2 <= 6)
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{
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int num3 = 0;
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int num4 = (int)this.InsertString(ref hash);
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int num5;
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if (num4 != 0)
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{
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num5 = this.FindMatch(num4, out num3, (num2 < 4) ? 32 : 8, 32);
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if (this.bufPos + num5 > this.bufEnd)
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{
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num5 = this.bufEnd - this.bufPos;
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}
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}
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else
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{
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num5 = 0;
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}
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if (num5 > num2)
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{
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match.State = MatchState.HasSymbolAndMatch;
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match.Symbol = this.window[this.bufPos - 1];
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match.Position = num3;
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match.Length = num5;
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this.bufPos++;
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num2 = num5;
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this.InsertStrings(ref hash, num2);
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}
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else
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{
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match.State = MatchState.HasMatch;
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match.Position = matchPos;
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match.Length = num2;
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num2--;
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this.bufPos++;
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this.InsertStrings(ref hash, num2);
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}
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}
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else
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{
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match.State = MatchState.HasMatch;
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match.Position = matchPos;
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match.Length = num2;
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this.InsertStrings(ref hash, num2);
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}
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}
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if (this.bufPos == 16384)
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{
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this.MoveWindows();
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}
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return true;
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}
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private uint HashValue(uint hash, byte b)
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{
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return hash << 4 ^ (uint)b;
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}
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private uint InsertString(ref uint hash)
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{
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hash = this.HashValue(hash, this.window[this.bufPos + 2]);
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uint num = (uint)this.lookup[(int)((UIntPtr)(hash & 2047))];
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this.lookup[(int)((UIntPtr)(hash & 2047))] = (ushort)this.bufPos;
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this.prev[this.bufPos & 8191] = (ushort)num;
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return num;
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}
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private void InsertStrings(ref uint hash, int matchLen)
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{
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if (this.bufEnd - this.bufPos <= matchLen)
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{
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this.bufPos += matchLen - 1;
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}
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else
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{
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while (--matchLen > 0)
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{
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this.InsertString(ref hash);
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this.bufPos++;
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}
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}
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}
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public void MoveWindows()
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{
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Array.Copy(this.window, this.bufPos - 8192, this.window, 0, 8192);
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for (int num = 0; num < 2048; num++)
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{
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int num2 = (int)(this.lookup[num] - 8192);
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if (num2 <= 0)
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{
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this.lookup[num] = 0;
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}
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else
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{
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this.lookup[num] = (ushort)num2;
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}
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}
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for (int num = 0; num < 8192; num++)
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{
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long num3 = (long)((ulong)this.prev[num] - 8192uL);
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if (num3 <= 0L)
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{
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this.prev[num] = 0;
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}
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else
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{
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this.prev[num] = (ushort)num3;
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}
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}
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this.bufPos = 8192;
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this.bufEnd = this.bufPos;
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}
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private uint RecalculateHash(int position)
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{
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return (uint)(((int)this.window[position] << 8 ^ (int)this.window[position + 1] << 4 ^ (int)this.window[position + 2]) & 2047);
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}
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#if DEBUG
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private void VerifyHashes()
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{
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for (int i = 0; i < 2048; i++)
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{
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ushort j = this.lookup[i];
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while (j != 0 && this.bufPos - (int)j < 8192)
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{
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ushort num3 = this.prev[(int)(j & 8191)];
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if (this.bufPos - (int)num3 >= 8192)
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{
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break;
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}
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j = num3;
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}
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}
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}
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#endif
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}
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}
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