49 lines
1.7 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace UniversalEditor.ObjectModels.Concertroid.Library
{
public class LibraryObjectModel : ObjectModel
{
private Character.CharacterCollection mvarCharacters = new Character.CharacterCollection();
public Character.CharacterCollection Characters { get { return mvarCharacters; } }
private Producer.ProducerCollection mvarProducers = new Producer.ProducerCollection();
public Producer.ProducerCollection Producers { get { return mvarProducers; } }
private static ObjectModelReference _omr = null;
protected override ObjectModelReference MakeReferenceInternal()
{
if (_omr == null)
{
_omr = base.MakeReferenceInternal();
_omr.Title = "Asset library";
_omr.Path = new string[] { "Concertroid", "Asset library" };
_omr.Description = "A container to hold various Concertroid assets, such as songs, musicians, producers, characters, costumes, and animations.";
}
return _omr;
}
public override void Clear()
{
mvarCharacters.Clear();
mvarProducers.Clear();
}
public override void CopyTo(ObjectModel where)
{
LibraryObjectModel clone = (where as LibraryObjectModel);
foreach (Character chara in mvarCharacters)
{
clone.Characters.Add(chara.Clone() as Character);
}
foreach (Producer producer in mvarProducers)
{
clone.Producers.Add(producer.Clone() as Producer);
}
}
}
}