58 lines
1.9 KiB
C#
58 lines
1.9 KiB
C#
//
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// Design.cs - represents a component designer layout in a DesignerObjectModel
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//
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// Author:
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// Michael Becker <alcexhim@gmail.com>
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//
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// Copyright (c) 2011-2020 Mike Becker's Software
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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using System;
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using MBS.Framework.Drawing;
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namespace UniversalEditor.ObjectModels.Designer
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{
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/// <summary>
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/// Represents a component designer layout in a <see cref="DesignerObjectModel" />.
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/// </summary>
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public class Design : ICloneable
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{
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public class DesignCollection
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: System.Collections.ObjectModel.Collection<Design>
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{
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}
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/// <summary>
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/// Gets a collection of <see cref="ComponentInstance" /> instances representing the instances of components in this component designer layout.
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/// </summary>
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/// <value>The instances of components in this component designer layout.</value>
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public ComponentInstance.ComponentInstanceCollection ComponentInstances { get; } = new ComponentInstance.ComponentInstanceCollection();
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public Dimension2D Size { get; set; } = new Dimension2D(600, 400);
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public object Clone()
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{
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Design clone = new Design();
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for (int i = 0; i < ComponentInstances.Count; i++)
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{
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clone.ComponentInstances.Add(ComponentInstances[i].Clone() as ComponentInstance);
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}
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clone.Size = Size;
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return clone;
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}
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}
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}
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