74 lines
2.5 KiB
C#
74 lines
2.5 KiB
C#
//
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// Library.cs - represents a collection of existing Components referenced by a component designer layout
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//
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// Author:
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// Michael Becker <alcexhim@gmail.com>
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//
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// Copyright (c) 2011-2020 Mike Becker's Software
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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using System;
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namespace UniversalEditor.ObjectModels.Designer
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{
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/// <summary>
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/// Represents a collection of existing <see cref="Component" />s referenced by a component designer layout.
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/// </summary>
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public class Library : ICloneable
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{
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public class LibraryCollection
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: System.Collections.ObjectModel.Collection<Library>
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{
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}
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public Library()
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{
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Components.Add(new Component(DesignerObjectGuids.Common, "Common", new Property[]
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{
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new Property(DesignerPropertyGuids.Common.BackgroundImage, "Background image")
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}));
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}
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/// <summary>
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/// Gets or sets the globally-unique identifier for this <see cref="Library" />.
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/// </summary>
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/// <value>The globally-unique identifier for this <see cref="Library" />.</value>
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public Guid ID { get; set; } = Guid.Empty;
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/// <summary>
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/// Gets or sets the title of this <see cref="Library" />.
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/// </summary>
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/// <value>The title of this <see cref="Library" />.</value>
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public string Title { get; set; } = String.Empty;
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/// <summary>
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/// Gets or sets a collection of <see cref="Component" /> instances representing the component designer components provided by this <see cref="Library" />.
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/// </summary>
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/// <value>The component designer components provided by this <see cref="Library" />.</value>
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public Component.ComponentCollection Components { get; set; } = new Component.ComponentCollection();
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public object Clone()
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{
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Library clone = new Library();
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clone.ID = ID;
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clone.Title = (Title.Clone() as string);
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for (int i = 0; i < Components.Count; i++)
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{
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clone.Components.Add(Components[i].Clone() as Component);
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}
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return clone;
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}
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}
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}
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