45 lines
1.4 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace UniversalEditor.ObjectModels.SourceCode.CodeElementReferences
{
/// <summary>
/// Represents a dynamic reference to an Object, Property, Method, Field, or similar element whose
/// target is calculated by the scripting engine at runtime.
/// </summary>
public class CodeElementDynamicReference : CodeElementReference
{
public CodeElementDynamicReference(string name, string[] objectName = null)
{
mvarName = name;
mvarObjectName = objectName;
}
private string mvarName = String.Empty;
/// <summary>
/// The name of the object, property, method, field, or similar element whose target should be
/// dynamically located.
/// </summary>
public string Name { get { return mvarName; } set { mvarName = value; } }
private string[] mvarObjectName = new string[0];
public string[] ObjectName { get { return mvarObjectName; } set { mvarObjectName = value; } }
public override string ToString()
{
StringBuilder sb = new StringBuilder();
if (mvarObjectName != null) {
if (mvarObjectName.Length > 0) {
sb.Append (String.Join (".", mvarObjectName));
sb.Append ('.');
}
}
sb.Append(mvarName);
return sb.ToString();
}
}
}