2021-05-07 22:05:11 -04:00

42 lines
1.4 KiB
C#

//
// Animation.cs - represents an animation for a particular character model in a Concertroid Performance
//
// Author:
// Michael Becker <alcexhim@gmail.com>
//
// Copyright (c) 2011-2020 Mike Becker's Software
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
using System;
namespace UniversalEditor.ObjectModels.Concertroid
{
/// <summary>
/// Represents an animation for a particular character model in a Concertroid <see cref="Concert.Performance" />.
/// </summary>
public class Animation
{
public class AnimationCollection
: System.Collections.ObjectModel.Collection<Animation>
{
}
/// <summary>
/// Gets or sets the full path to the animation data file.
/// </summary>
/// <value>The full path to the animation data file.</value>
public string FileName { get; set; } = String.Empty;
}
}