44 lines
1.4 KiB
C#

//
// FileSystemEditor.cs - cross-platform (UWT) file system editor for Universal Editor
//
// Author:
// Michael Becker <alcexhim@gmail.com>
//
// Copyright (c) 2019
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
using UniversalEditor.ObjectModels.FileSystem;
using UniversalEditor.UserInterface;
namespace UniversalEditor.Editors.FileSystem
{
internal class FileSystemSelection : Selection<FileSystemObjectModel, IFileSystemObject>
{
protected override void DeleteInternal()
{
foreach (IFileSystemObject fso in SelectedItems)
{
ObjectModel.Delete(fso);
}
}
internal FileSystemSelection(FileSystemObjectModel objectModel, IFileSystemObject item) : base(objectModel, item)
{
}
internal FileSystemSelection(FileSystemObjectModel objectModel, IFileSystemObject[] item) : base(objectModel, item)
{
}
}
}