124 lines
3.6 KiB
C#

//
// ObjectReference.cs - represents a reference to an object in an Unreal Engine package file
//
// Author:
// Michael Becker <alcexhim@gmail.com>
//
// Copyright (c) 2011-2020 Mike Becker's Software
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
namespace UniversalEditor.ObjectModels.UnrealEngine
{
/// <summary>
/// Represents a reference to an object in an Unreal Engine package file.
/// </summary>
public class ObjectReference
{
/// <summary>
/// Gets the parent <see cref="UnrealPackageObjectModel" /> to which this <see cref="ObjectReference" /> belongs.
/// </summary>
/// <value>The parent.</value>
public UnrealPackageObjectModel Parent { get; } = null;
/// <summary>
/// Gets or sets the index into the export or import table. If the index is less than zero, this is a pointer to an entry in the import table. If the
/// index is greater than zero, this is a pointer to an entry in the export table. If the index is zero, the pointer is <see langword="null"/>.
/// </summary>
/// <value>The index into the export or import table.</value>
public int IndexValue { get; set; } = 0;
public static readonly ObjectReference Empty = new ObjectReference(0, null);
public ObjectReference(int indexValue = 0, UnrealPackageObjectModel parent = null)
{
Parent = parent;
IndexValue = indexValue;
}
public object Value
{
get
{
if (Parent != null)
{
if (IndexValue < 0)
{
// pointer to an entry of the ImportTable
int index = -IndexValue - 1;
if (index >= 0 && index < Parent.ImportTableEntries.Count)
{
return Parent.ImportTableEntries[index];
}
}
else if (IndexValue > 0)
{
// pointer to an entry in the ExportTable
int index = IndexValue - 1;
if (index >= 0 && index < Parent.ExportTableEntries.Count)
{
return Parent.ExportTableEntries[index];
}
}
}
return null;
}
}
public NameTableEntry Name
{
get
{
if (Value is ExportTableEntry)
{
return (Value as ExportTableEntry).Name;
}
else if (Value is ImportTableEntry)
{
return (Value as ImportTableEntry).ClassName;
}
return null;
}
}
public override string ToString()
{
if (IndexValue == 0) return "(null)";
if (Parent != null)
{
if (IndexValue < 0)
{
// pointer to an entry of the ImportTable
int index = -IndexValue - 1;
if (index >= 0 && index < Parent.ImportTableEntries.Count)
{
return Parent.ImportTableEntries[index].ToString();
}
return "(unknown: " + IndexValue.ToString() + ")";
}
else if (IndexValue > 0)
{
// pointer to an entry in the ExportTable
int index = IndexValue - 1;
if (index >= 0 && index < Parent.ExportTableEntries.Count)
{
return Parent.ExportTableEntries[index].ToString();
}
return "(unknown: " + IndexValue.ToString() + ")";
}
}
return "(unknown: " + IndexValue.ToString() + ")";
}
}
}