57 lines
2.0 KiB
C#

//
// ModelParameterAttachment.cs - represents a parameter attachment for a 3D model
//
// Author:
// Michael Becker <alcexhim@gmail.com>
//
// Copyright (c) 2013-2020 Mike Becker's Software
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
using System;
namespace UniversalEditor.ObjectModels.Multimedia3D.Model
{
/// <summary>
/// Represents a parameter attachment for a 3D model.
/// </summary>
public class ModelParameterAttachment : ICloneable
{
public class ModelParameterAttachmentCollection
: System.Collections.ObjectModel.Collection<ModelParameterAttachment>
{
}
/// <summary>
/// Gets or sets the 3D model object to which this <see cref="ModelParameterAttachment" /> is attached.
/// </summary>
/// <value>The 3D model object to which this <see cref="ModelParameterAttachment" /> is attached.</value>
public IModelObject AttachedObject { get; set; } = null;
/// <summary>
/// Gets or sets the name of the property to which this <see cref="ModelParameterAttachment" /> applies.
/// </summary>
/// <value>The name of the property to which this <see cref="ModelParameterAttachment" /> applies.</value>
public string PropertyName { get; set; } = String.Empty;
public object Clone()
{
ModelParameterAttachment clone = new ModelParameterAttachment();
clone.AttachedObject = AttachedObject;
clone.PropertyName = (PropertyName.Clone() as string);
return clone;
}
}
}