editor-legacy/Libraries/UniversalEditor.UserInterface/EditorDocumentExplorerNode.cs

80 lines
2.4 KiB
C#

//
// EditorDocumentExplorerNode.cs - represents information about a node in a Document Explorer window for a particular Editor
//
// Author:
// Michael Becker <alcexhim@gmail.com>
//
// Copyright (c) 2020 Mike Becker's Software
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
using System;
using System.Collections.Generic;
using MBS.Framework;
namespace UniversalEditor.UserInterface
{
public class EditorDocumentExplorerNode : ISupportsExtraData
{
public class EditorDocumentExplorerNodeCollection
: System.Collections.ObjectModel.Collection<EditorDocumentExplorerNode>
{
public EditorDocumentExplorerNode Add(string text)
{
EditorDocumentExplorerNode node = new EditorDocumentExplorerNode(text);
Add(node);
return node;
}
}
public EditorDocumentExplorerNode(string text) : this(text, StockType.None) { }
public EditorDocumentExplorerNode(string text, StockType stockType)
{
Text = text;
StockType = stockType;
Nodes = new EditorDocumentExplorerNodeCollection();
}
public EditorDocumentExplorerNode.EditorDocumentExplorerNodeCollection Nodes { get; private set; } = null;
public string Text { get; set; }
public StockType StockType { get; set; } = StockType.None;
private Dictionary<string, object> _ExtraData = new Dictionary<string, object>();
public T GetExtraData<T>(string key, T defaultValue = default(T))
{
if (_ExtraData.ContainsKey(key))
{
if (_ExtraData[key] is T)
return (T)_ExtraData[key];
}
return defaultValue;
}
public void SetExtraData<T>(string key, T value)
{
_ExtraData[key] = value;
}
public object GetExtraData(string key, object defaultValue = null)
{
if (_ExtraData.ContainsKey(key))
return _ExtraData[key];
return defaultValue;
}
public void SetExtraData(string key, object value)
{
_ExtraData[key] = value;
}
}
}