50 lines
1.4 KiB
C#

//
// CarcassFrame.cs
//
// Author:
// Michael Becker <alcexhim@gmail.com>
//
// Copyright (c) 2020 Mike Becker's Software
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
using System;
namespace UniversalEditor.Plugins.RavenSoftware.ObjectModels.Carcass
{
public class CarcassFrame : ICloneable
{
public class CarcassFrameCollection
: System.Collections.ObjectModel.Collection<CarcassFrame>
{
}
public int Target { get; set; }
public int Count { get; set; }
public int Loop { get; set; } = -1;
public int Speed { get; set; } = 1;
public string Animation { get; set; } = null;
public object Clone()
{
CarcassFrame clone = new CarcassFrame();
clone.Target = Target;
clone.Count = Count;
clone.Loop = Loop;
clone.Speed = Speed;
clone.Animation = (Animation?.Clone() as string);
return clone;
}
}
}