35 lines
1.3 KiB
C#
35 lines
1.3 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace UniversalEditor.ObjectModels.NWCSceneLayout
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{
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public class NWCSceneLayoutObjectModel : ObjectModel
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{
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public override void Clear()
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{
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mvarObjects.Clear();
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}
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public override void CopyTo(ObjectModel where)
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{
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throw new NotImplementedException();
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}
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private ushort mvarWidth = 0;
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public ushort Width { get { return mvarWidth; } set { mvarWidth = value; } }
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private ushort mvarHeight = 0;
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public ushort Height { get { return mvarHeight; } set { mvarHeight = value; } }
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private SceneObject.SceneObjectCollection mvarObjects = new SceneObject.SceneObjectCollection();
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public SceneObject.SceneObjectCollection Objects { get { return mvarObjects; } set { mvarObjects = value; } }
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private string mvarBackgroundImageFileName = String.Empty;
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public string BackgroundImageFileName { get { return mvarBackgroundImageFileName; } set { mvarBackgroundImageFileName = value; } }
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private int mvarBackgroundImageIndex = 0;
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public int BackgroundImageIndex { get { return mvarBackgroundImageIndex; } set { mvarBackgroundImageIndex = value; } }
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}
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}
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