2021-05-07 22:05:11 -04:00

76 lines
2.0 KiB
C#

//
// Sheet.cs
//
// Author:
// Michael Becker <alcexhim@gmail.com>
//
// Copyright (c) 2020 Mike Becker's Software
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
using System;
namespace UniversalEditor.ObjectModels.Spreadsheet
{
public class Sheet
{
public class SheetCollection
: System.Collections.ObjectModel.Collection<Sheet>
{
private SpreadsheetObjectModel _parent = null;
public SheetCollection(SpreadsheetObjectModel parent)
{
_parent = parent;
}
protected override void ClearItems()
{
for (int i = 0; i < Count; i++)
{
this[i].Parent = null;
}
base.ClearItems();
}
protected override void InsertItem(int index, Sheet item)
{
base.InsertItem(index, item);
item.Parent = _parent;
}
protected override void RemoveItem(int index)
{
this[index].Parent = null;
base.RemoveItem(index);
}
}
public Row.RowCollection Rows { get; private set; } = null;
public Column.ColumnCollection Columns { get; private set; } = null;
public Cell.CellCollection Cells { get; private set; } = null;
public SpreadsheetObjectModel Parent { get; private set; } = null;
public string Title { get; set; } = null;
public Sheet()
{
Rows = new Row.RowCollection(this);
Columns = new Column.ColumnCollection(this);
Cells = new Cell.CellCollection(this);
}
public Sheet(string title) : this()
{
Title = title;
}
}
}