2021-05-07 22:05:11 -04:00

55 lines
1.9 KiB
C#

//
// IcarusScriptObjectModel.cs - provides an ObjectModel for manipulating Raven Software's ICARUS script files.
//
// Author:
// Michael Becker <alcexhim@gmail.com>
//
// Copyright (c) 2011-2020 Mike Becker's Software
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
namespace UniversalEditor.ObjectModels.Icarus
{
/// <summary>
/// Provides an <see cref="ObjectModel" /> for manipulating Raven Software's ICARUS script files.
/// </summary>
public class IcarusScriptObjectModel : ObjectModel
{
private IcarusCommand.IcarusCommandCollection mvarCommands = new IcarusCommand.IcarusCommandCollection();
public IcarusCommand.IcarusCommandCollection Commands { get { return mvarCommands; } }
public override void Clear()
{
mvarCommands.Clear();
}
public override void CopyTo(ObjectModel where)
{
IcarusScriptObjectModel clone = (where as IcarusScriptObjectModel);
if (clone == null) return;
foreach (IcarusCommand cmd in mvarCommands)
{
if (cmd == null) continue;
clone.Commands.Add(cmd.Clone() as IcarusCommand);
}
}
protected override ObjectModelReference MakeReferenceInternal()
{
ObjectModelReference omr = base.MakeReferenceInternal();
omr.Path = new string[] { "Game development", "ICARUS engine script" };
return omr;
}
}
}