74 lines
2.7 KiB
C#
74 lines
2.7 KiB
C#
//
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// Costume.cs - represents a 3D costume model for a Character in a Concertroid Performance
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//
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// Author:
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// Michael Becker <alcexhim@gmail.com>
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//
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// Copyright (c) 2011-2020 Mike Becker's Software
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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using System;
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namespace UniversalEditor.ObjectModels.Concertroid
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{
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/// <summary>
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/// Indicates whether the 3D model associated with the <see cref="Costume" /> is rendered in addition to, or in place of, the 3D base model
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/// associated with the <see cref="Character" />.
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/// </summary>
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public enum CostumeBehavior
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{
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Overlay = 0,
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Replace = 1
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}
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/// <summary>
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/// Represents a 3D costume model for a <see cref="Character" /> in a Concertroid <see cref="Concert.Performance" />.
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/// </summary>
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public class Costume : ICloneable
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{
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public class CostumeCollection
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: System.Collections.ObjectModel.Collection<Costume>
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{
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}
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/// <summary>
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/// Gets or sets a value indicating whether the 3D model associated with the <see cref="Costume" /> is rendered in addition to, or in place of,
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/// the 3D base model associated with the <see cref="Character" />.
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/// </summary>
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/// <value>
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/// Indicates whether the 3D model associated with the <see cref="Costume" /> is rendered in addition to, or in place of, the 3D base model
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/// associated with the <see cref="Character" />.
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/// </value>
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public CostumeBehavior Behavior { get; set; } = CostumeBehavior.Replace;
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/// <summary>
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/// Gets or sets the title of this <see cref="Costume" />.
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/// </summary>
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/// <value>The title of this <see cref="Costume" />.</value>
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public string Title { get; set; } = String.Empty;
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/// <summary>
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/// Gets or sets the full path to the 3D model file associated with this <see cref="Costume" />.
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/// </summary>
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/// <value>The full path to the 3D model file associated with this <see cref="Costume" />.</value>
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public string ModelFileName { get; set; } = String.Empty;
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public object Clone()
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{
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Costume clone = new Costume();
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clone.Title = (Title.Clone() as string);
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clone.ModelFileName = (ModelFileName.Clone() as string);
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clone.Behavior = Behavior;
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return clone;
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}
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}
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}
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