63 lines
2.0 KiB
C#
63 lines
2.0 KiB
C#
//
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// WaypointObjectModel.cs
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//
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// Author:
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// Michael Becker <alcexhim@gmail.com>
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//
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// Copyright (c) 2021 Mike Becker's Software
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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using System;
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namespace UniversalEditor.ObjectModels.Waypoint
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{
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// FIXME: this should be moved to a parent Quake plugin or something,
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// as it also relates to wpeditor waypoints in xonotic, etc.
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public class WaypointObjectModel : ObjectModel
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{
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/// <summary>
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/// Gets a collection of <see cref="WaypointEntry" /> instances that
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/// represent the waypoints defined in this botroutes file.
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/// </summary>
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/// <value>The collection of <see cref="WaypointEntry" /> instances.</value>
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public WaypointEntry.WaypointEntryCollection Entries { get; } = new WaypointEntry.WaypointEntryCollection();
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private static ObjectModelReference _omr = null;
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protected override ObjectModelReference MakeReferenceInternal()
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{
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if (_omr == null)
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{
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_omr = base.MakeReferenceInternal();
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_omr.Path = new string[] { "Game development", "Bot waypoint route" };
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}
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return _omr;
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}
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public override void Clear()
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{
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Entries.Clear();
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}
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public override void CopyTo(ObjectModel where)
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{
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WaypointObjectModel clone = (where as WaypointObjectModel);
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if (clone == null)
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throw new ObjectModelNotSupportedException();
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foreach (WaypointEntry entry in Entries)
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{
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clone.Entries.Add(entry.Clone() as WaypointEntry);
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}
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}
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}
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}
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