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universaleditor
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editor-legacy
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editor-legacy
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Libraries
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UniversalEditor.UserInterface
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Editors
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Binary
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Michael Becker
8f2fd6837f
use nameof() instead of hardcoding widget name - that way if we ever need to change it we can just do a simple refactor
2020-05-10 21:24:26 -04:00
..
BinaryEditor.cs
use nameof() instead of hardcoding widget name - that way if we ever need to change it we can just do a simple refactor
2020-05-10 21:24:26 -04:00
FieldDefinition.cs
reorganize directory structure and remove stale projects. our main focus will be on C# from here on out
2020-03-23 02:28:39 -04:00
FieldDefinitionPropertiesDialog.cs
use nameof() instead of hardcoding widget name - that way if we ever need to change it we can just do a simple refactor
2020-05-10 21:24:26 -04:00