51 lines
1.4 KiB
C#

//
// EditorSelection.cs
//
// Author:
// Mike Becker <alcexhim@gmail.com>
//
// Copyright (c) 2019 Mike Becker
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
using System;
namespace UniversalEditor.UserInterface
{
public abstract class EditorSelection
{
public class EditorSelectionCollection
: System.Collections.ObjectModel.Collection<EditorSelection>
{
}
protected EditorSelection(Editor editor)
{
Editor = editor;
}
public Editor Editor { get; private set; }
public abstract object Content { get; set; }
protected abstract void DeleteInternal();
/// <summary>
/// Removes the selected content represented by this <see cref="EditorSelection" /> from the <see cref="ObjectModel" />.
/// </summary>
public void Delete()
{
DeleteInternal();
Content = null;
}
}
}