88 lines
2.4 KiB
C#
88 lines
2.4 KiB
C#
//
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// ImportTableEntry.cs - represents an entry in the import table of an Unreal Engine package file
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//
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// Author:
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// Michael Becker <alcexhim@gmail.com>
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//
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// Copyright (c) 20112020 Mike Becker's Software
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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using System;
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using System.Text;
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namespace UniversalEditor.ObjectModels.UnrealEngine
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{
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/// <summary>
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/// Represents an entry in the import table of an Unreal Engine package file.
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/// </summary>
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public class ImportTableEntry : ICloneable
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{
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public class ImportTableEntryCollection
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: System.Collections.ObjectModel.Collection<ImportTableEntry>
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{
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}
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public object Clone()
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{
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ImportTableEntry clone = new ImportTableEntry();
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return clone;
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}
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/// <summary>
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/// Package file in which the class of the object is defined
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/// </summary>
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public NameTableEntry PackageName { get; set; }
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/// <summary>
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/// Class of the object, i.e. "Texture", "Palette", "Package", etc.
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/// </summary>
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public NameTableEntry ClassName { get; set; }
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/// <summary>
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/// Reference where the object resides
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/// </summary>
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public ObjectReference Package { get; set; }
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/// <summary>
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/// The name of the object
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/// </summary>
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public NameTableEntry ObjectName { get; set; }
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public override string ToString()
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{
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StringBuilder sb = new StringBuilder();
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if (PackageName != null)
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{
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sb.Append(PackageName.ToString(false));
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sb.Append(".");
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}
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if (ObjectName == null)
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{
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sb.Append("(invalid name)");
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}
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else
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{
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sb.Append(ObjectName.ToString(false));
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}
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/*
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if (mvarClassName != null)
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{
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sb.Append(" (");
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sb.Append(mvarClassName.ToString(false));
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sb.Append(")");
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}
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*/
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return sb.ToString();
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}
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}
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}
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