51 lines
1.7 KiB
C#

//
// ExecutableInstructionCall.cs - represents the CALL opcode
//
// Author:
// Michael Becker <alcexhim@gmail.com>
//
// Copyright (c) 2011-2020 Mike Becker's Software
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
using System;
namespace UniversalEditor.ObjectModels.Executable.Instructions
{
/// <summary>
/// Represents the CALL opcode.
/// </summary>
public class ExecutableInstructionCall<T> : ExecutableInstruction where T : struct, IComparable, IComparable<T>, IConvertible, IEquatable<T>, IFormattable
{
public override ExecutableInstructionOpcode OpCode
{
get { return ExecutableInstructionOpcode.Call; }
}
private byte mvarExtra = 0;
public byte Extra { get { return mvarExtra; } set { mvarExtra = value; } }
private T mvarAddress = default(T);
/// <summary>
/// The address of the next instruction to execute.
/// </summary>
public T Address { get { return mvarAddress; } set { mvarAddress = value; } }
public override string ToString()
{
return "CALL 0x" + mvarAddress.ToString("X", null).PadLeft(2, '0');
}
}
}