60 lines
1.7 KiB
C#
60 lines
1.7 KiB
C#
//
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// Property.cs - represents a property definition associated with a Component in a component designer layout
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//
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// Author:
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// Michael Becker <alcexhim@gmail.com>
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//
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// Copyright (c) 2011-2020 Mike Becker's Software
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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using System;
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namespace UniversalEditor.ObjectModels.Designer
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{
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/// <summary>
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/// Represents a property definition associated with a <see cref="Component" /> in a component designer layout.
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/// </summary>
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public class Property
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{
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public class PropertyCollection
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: System.Collections.ObjectModel.Collection<Property>
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{
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public Property this[Guid id]
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{
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get
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{
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for (int i = 0; i < Count; i++)
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{
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if (this[i].ID == id)
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return this[i];
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}
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return null;
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}
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}
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}
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public Guid ID { get; private set; } = Guid.Empty;
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public string Title { get; set; } = String.Empty;
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public object DefaultValue { get; set; } = null;
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public Property(Guid id, string title, object defaultValue = null)
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{
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ID = id;
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Title = title;
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DefaultValue = defaultValue;
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}
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}
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}
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