2021-05-07 22:05:11 -04:00

60 lines
1.7 KiB
C#

//
// Property.cs - represents a property definition associated with a Component in a component designer layout
//
// Author:
// Michael Becker <alcexhim@gmail.com>
//
// Copyright (c) 2011-2020 Mike Becker's Software
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
using System;
namespace UniversalEditor.ObjectModels.Designer
{
/// <summary>
/// Represents a property definition associated with a <see cref="Component" /> in a component designer layout.
/// </summary>
public class Property
{
public class PropertyCollection
: System.Collections.ObjectModel.Collection<Property>
{
public Property this[Guid id]
{
get
{
for (int i = 0; i < Count; i++)
{
if (this[i].ID == id)
return this[i];
}
return null;
}
}
}
public Guid ID { get; private set; } = Guid.Empty;
public string Title { get; set; } = String.Empty;
public object DefaultValue { get; set; } = null;
public Property(Guid id, string title, object defaultValue = null)
{
ID = id;
Title = title;
DefaultValue = defaultValue;
}
}
}