2021-05-07 22:05:11 -04:00

43 lines
1.3 KiB
C#

//
// ExecutableLoaderFlags.cs - indicates attributes for the executable loader
//
// Author:
// Michael Becker <alcexhim@gmail.com>
//
// Copyright (c) 2011-2020 Mike Becker's Software
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
namespace UniversalEditor.ObjectModels.Executable
{
/// <summary>
/// Indicates attributes for the executable loader.
/// </summary>
public enum ExecutableLoaderFlags
{
/// <summary>
/// No loader flags have been defined.
/// </summary>
None = 0,
/// <summary>
/// Invoke a breakpoint instruction before starting the process.
/// </summary>
BreakBeforeStart = 1,
/// <summary>
/// Invoke a debugger on the process after it's been loaded.
/// </summary>
DebugAfterLoad = 2
}
}