63 lines
2.0 KiB
C#

//
// WaypointObjectModel.cs
//
// Author:
// Michael Becker <alcexhim@gmail.com>
//
// Copyright (c) 2021 Mike Becker's Software
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
using System;
namespace UniversalEditor.ObjectModels.Waypoint
{
// FIXME: this should be moved to a parent Quake plugin or something,
// as it also relates to wpeditor waypoints in xonotic, etc.
public class WaypointObjectModel : ObjectModel
{
/// <summary>
/// Gets a collection of <see cref="WaypointEntry" /> instances that
/// represent the waypoints defined in this botroutes file.
/// </summary>
/// <value>The collection of <see cref="WaypointEntry" /> instances.</value>
public WaypointEntry.WaypointEntryCollection Entries { get; } = new WaypointEntry.WaypointEntryCollection();
private static ObjectModelReference _omr = null;
protected override ObjectModelReference MakeReferenceInternal()
{
if (_omr == null)
{
_omr = base.MakeReferenceInternal();
_omr.Path = new string[] { "Game development", "Bot waypoint route" };
}
return _omr;
}
public override void Clear()
{
Entries.Clear();
}
public override void CopyTo(ObjectModel where)
{
WaypointObjectModel clone = (where as WaypointObjectModel);
if (clone == null)
throw new ObjectModelNotSupportedException();
foreach (WaypointEntry entry in Entries)
{
clone.Entries.Add(entry.Clone() as WaypointEntry);
}
}
}
}