editor-legacy/Plugins/UniversalEditor.Plugins.RavenSoftware/UniversalEditor.Plugins.RavenSoftware.csproj
2021-05-07 13:50:26 -04:00

136 lines
7.6 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{B2DFA94A-A468-48A1-AB31-04EE432E7B2B}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>UniversalEditor</RootNamespace>
<AssemblyName>UniversalEditor.Plugins.RavenSoftware</AssemblyName>
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<TargetFrameworkProfile />
<ReleaseVersion>4.0.2019.12</ReleaseVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>..\..\Output\Debug\Plugins\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>..\..\Output\Release\Plugins\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
</ItemGroup>
<ItemGroup>
<Compile Include="DataFormats\Icarus\IcarusBinaryDataFormat.cs" />
<Compile Include="ObjectModels\Icarus\Commands\IcarusCommandAffect.cs" />
<Compile Include="ObjectModels\Icarus\Commands\IcarusCommandCamera.cs" />
<Compile Include="ObjectModels\Icarus\Commands\IcarusCommandRotate.cs" />
<Compile Include="ObjectModels\Icarus\Commands\IcarusCommandSound.cs" />
<Compile Include="ObjectModels\Icarus\IcarusCameraOperation.cs" />
<Compile Include="ObjectModels\Icarus\IcarusCustomCommand.cs" />
<Compile Include="ObjectModels\Icarus\Commands\IcarusCommandDeclare.cs" />
<Compile Include="ObjectModels\Icarus\Commands\IcarusCommandControlFlowDo.cs" />
<Compile Include="ObjectModels\Icarus\Commands\IcarusCommandEnd.cs" />
<Compile Include="ObjectModels\Icarus\Commands\IcarusCommandFlush.cs" />
<Compile Include="ObjectModels\Icarus\Commands\IcarusCommandKill.cs" />
<Compile Include="ObjectModels\Icarus\Commands\IcarusCommandLoop.cs" />
<Compile Include="ObjectModels\Icarus\Commands\IcarusCommandPrint.cs" />
<Compile Include="ObjectModels\Icarus\Commands\IcarusCommandRun.cs" />
<Compile Include="ObjectModels\Icarus\Commands\IcarusCommandSet.cs" />
<Compile Include="ObjectModels\Icarus\Commands\IcarusCommandSignal.cs" />
<Compile Include="ObjectModels\Icarus\Commands\IcarusCommandTask.cs" />
<Compile Include="ObjectModels\Icarus\Commands\IcarusCommandUse.cs" />
<Compile Include="ObjectModels\Icarus\Commands\IcarusCommandWait.cs" />
<Compile Include="ObjectModels\Icarus\Commands\IcarusCommandWaitSignal.cs" />
<Compile Include="ObjectModels\Icarus\IcarusAffectType.cs" />
<Compile Include="ObjectModels\Icarus\IcarusCommand.cs" />
<Compile Include="ObjectModels\Icarus\IcarusCustomContainerCommand.cs" />
<Compile Include="ObjectModels\Icarus\IcarusPredefinedContainerCommand.cs" />
<Compile Include="ObjectModels\Icarus\IcarusCommandType.cs" />
<Compile Include="DataFormats\Icarus\IcarusTextDataFormat.cs" />
<Compile Include="ObjectModels\Icarus\IcarusExpression.cs" />
<Compile Include="ObjectModels\Icarus\IcarusExpressionType.cs" />
<Compile Include="ObjectModels\Icarus\IcarusPredefinedCommand.cs" />
<Compile Include="ObjectModels\Icarus\IcarusScriptObjectModel.cs" />
<Compile Include="ObjectModels\Icarus\IcarusVariableDataType.cs" />
<Compile Include="ObjectModels\Icarus\IIcarusContainerCommand.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="ObjectModels\Icarus\IcarusParameter.cs" />
<Compile Include="ObjectModels\Icarus\Parameters\IcarusGenericParameter.cs" />
<Compile Include="ObjectModels\Icarus\Parameters\IcarusChoiceParameter.cs" />
<Compile Include="ObjectModels\Icarus\Parameters\IcarusFloatParameter.cs" />
<Compile Include="ObjectModels\Icarus\Commands\IcarusCommandMacro.cs" />
<Compile Include="ObjectModels\Icarus\Expressions\IcarusConstantExpression.cs" />
<Compile Include="ObjectModels\Icarus\Expressions\IcarusGetExpression.cs" />
<Compile Include="ObjectModels\Icarus\Expressions\IcarusTagExpression.cs" />
<Compile Include="ObjectModels\Icarus\Expressions\IcarusRandomExpression.cs" />
<Compile Include="ObjectModels\Icarus\Expressions\IcarusFunctionExpression.cs" />
<Compile Include="ObjectModels\Icarus\IcarusTagType.cs" />
<Compile Include="ObjectModels\Icarus\Commands\IcarusCommandIf.cs" />
<Compile Include="ObjectModels\Icarus\Commands\IcarusCommandPlay.cs" />
<Compile Include="ObjectModels\Icarus\Commands\IcarusCommandRem.cs" />
<Compile Include="ObjectModels\Carcass\CarcassObjectModel.cs" />
<Compile Include="DataFormats\Carcass\Text\CarcassTextDataFormat.cs" />
<Compile Include="ObjectModels\Carcass\ModelReference.cs" />
<Compile Include="ObjectModels\Carcass\CarcassFrame.cs" />
</ItemGroup>
<ItemGroup />
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
<ItemGroup>
<ProjectReference Include="..\..\Libraries\UniversalEditor.Core\UniversalEditor.Core.csproj">
<Project>{2D4737E6-6D95-408A-90DB-8DFF38147E85}</Project>
<Name>UniversalEditor.Core</Name>
</ProjectReference>
<ProjectReference Include="..\..\Libraries\UniversalEditor.UserInterface\UniversalEditor.UserInterface.csproj">
<Project>{8622EBC4-8E20-476E-B284-33D472081F5C}</Project>
<Name>UniversalEditor.UserInterface</Name>
</ProjectReference>
<ProjectReference Include="..\..\..\MBS.Framework\MBS.Framework\MBS.Framework.csproj">
<Project>{00266B21-35C9-4A7F-A6BA-D54D7FDCC25C}</Project>
<Name>MBS.Framework</Name>
</ProjectReference>
<ProjectReference Include="..\UniversalEditor.Plugins.Multimedia\UniversalEditor.Plugins.Multimedia.csproj">
<Project>{BE4D0BA3-0888-42A5-9C09-FC308A4509D2}</Project>
<Name>UniversalEditor.Plugins.Multimedia</Name>
</ProjectReference>
<ProjectReference Include="..\UniversalEditor.Plugins.Multimedia3D\UniversalEditor.Plugins.Multimedia3D.csproj">
<Project>{4FD9DB1D-76AA-48D1-8446-95376C4A2BC2}</Project>
<Name>UniversalEditor.Plugins.Multimedia3D</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Folder Include="ObjectModels\Icarus\Parameters\" />
<Folder Include="ObjectModels\Icarus\Expressions\" />
<Folder Include="Associations\" />
<Folder Include="ObjectModels\Carcass\" />
<Folder Include="DataFormats\Carcass\" />
<Folder Include="DataFormats\Carcass\Text\" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Associations\IcarusBinaryDataFormatAssociation.uexml" />
<EmbeddedResource Include="Associations\IcarusTextDataFormatAssociation.uexml" />
<EmbeddedResource Include="Associations\CarcassTextDataFormat.uexml" />
</ItemGroup>
</Project>