55 lines
2.0 KiB
C#
55 lines
2.0 KiB
C#
//
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// IcarusScriptObjectModel.cs - provides an ObjectModel for manipulating Raven Software's ICARUS script files.
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//
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// Author:
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// Michael Becker <alcexhim@gmail.com>
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//
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// Copyright (c) 2011-2020 Mike Becker's Software
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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namespace UniversalEditor.ObjectModels.Icarus
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{
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/// <summary>
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/// Provides an <see cref="ObjectModel" /> for manipulating Raven Software's ICARUS script files.
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/// </summary>
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public class IcarusScriptObjectModel : ObjectModel
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{
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private IcarusCommand.IcarusCommandCollection mvarCommands = new IcarusCommand.IcarusCommandCollection();
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public IcarusCommand.IcarusCommandCollection Commands { get { return mvarCommands; } }
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public override void Clear()
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{
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mvarCommands.Clear();
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}
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public override void CopyTo(ObjectModel where)
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{
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IcarusScriptObjectModel clone = (where as IcarusScriptObjectModel);
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if (clone == null) return;
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foreach (IcarusCommand cmd in mvarCommands)
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{
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if (cmd == null) continue;
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clone.Commands.Add(cmd.Clone() as IcarusCommand);
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}
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}
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protected override ObjectModelReference MakeReferenceInternal()
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{
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ObjectModelReference omr = base.MakeReferenceInternal();
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omr.Path = new string[] { "Game development", "ICARUS engine script" };
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return omr;
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}
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}
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}
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