2021-05-07 22:05:11 -04:00

50 lines
1.2 KiB
C#

//
// CompressionMethod.cs - an enumeration of available known compression methods
//
// Author:
// Michael Becker <alcexhim@gmail.com>
//
// Copyright (c) 2011-2020 Mike Becker's Software
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
namespace UniversalEditor.Compression
{
/// <summary>
/// An enumeration of available known compression methods.
/// </summary>
public enum CompressionMethod : sbyte
{
Unknown = -1,
None = 0,
Bzip2,
Bzip2Solid,
Deflate,
Deflate64,
Gzip,
LZMA,
LZMASolid,
LZSS,
LZH,
LZRW1,
LZW,
LZX,
PPPMd,
Quantum,
XMemLZX,
Zlib,
ZlibSolid
}
}