59 lines
2.0 KiB
C#

//
// CodeAccessModifiers.cs - indicates the access modifiers for a CodeElement
//
// Author:
// Michael Becker <alcexhim@gmail.com>
//
// Copyright (c) 2011-2020 Mike Becker's Software
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
namespace UniversalEditor.ObjectModels.SourceCode
{
/// <summary>
/// Indicates the access modifiers for a <see cref="CodeElement" />.
/// </summary>
public enum CodeAccessModifiers
{
/// <summary>
/// No access modifiers have been declared for this <see cref="CodeElement" />.
/// </summary>
None,
/// <summary>
/// This <see cref="CodeElement" /> is visible only to its immediate sibling <see cref="CodeElement" />s.
/// </summary>
Private,
/// <summary>
/// This <see cref="CodeElement" /> is visible to members in a derived class.
/// </summary>
Family,
/// <summary>
/// This <see cref="CodeElement" /> is visible only to members which exist both in a derived class and within the same assembly.
/// </summary>
FamilyANDAssembly,
/// <summary>
/// This <see cref="CodeElement" /> is visible to members which exist either in a derived class or within the same assembly.
/// </summary>
FamilyORAssembly,
/// <summary>
/// This <see cref="CodeElement" /> is visible to all members within the same assembly.
/// </summary>
Assembly,
/// <summary>
/// This <see cref="CodeElement" /> is visible to all members in all referenced assemblies.
/// </summary>
Public
}
}