64 lines
1.9 KiB
C#

//
// CodeElementDynamicReference.cs - represents a dynamic reference to a code element whose target is calculated by the scripting engine at runtime
//
// Author:
// Michael Becker <alcexhim@gmail.com>
//
// Copyright (c) 2011-2020 Mike Becker's Software
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
using System;
using System.Text;
namespace UniversalEditor.ObjectModels.SourceCode.CodeElementReferences
{
/// <summary>
/// Represents a dynamic reference to an Object, Property, Method, Field, or similar element whose
/// target is calculated by the scripting engine at runtime.
/// </summary>
public class CodeElementDynamicReference : CodeElementReference
{
public CodeElementDynamicReference(string name, string[] objectName = null)
{
Name = name;
ObjectName = objectName;
}
/// <summary>
/// The name of the object, property, method, field, or similar element whose target should be
/// dynamically located.
/// </summary>
public string Name { get; set; }
public string[] ObjectName { get; set; } = null;
public override string ToString()
{
StringBuilder sb = new StringBuilder();
if (ObjectName != null)
{
if (ObjectName.Length > 0)
{
sb.Append(String.Join(".", ObjectName));
sb.Append('.');
}
}
sb.Append(Name);
return sb.ToString();
}
}
}