2021-05-07 13:50:26 -04:00

170 lines
5.1 KiB
C#

using System;
using UniversalEditor.ObjectModels.FileSystem;
namespace UniversalEditor.UserInterface
{
public class TemporaryFileManager
{
private static Random rand = new Random();
private static System.Collections.Specialized.StringCollection mvarTemporaryFileNames = new System.Collections.Specialized.StringCollection();
private static string mvarTemporaryFilePath = null;
private static string SanitizeFileName(string FileName)
{
if (String.IsNullOrEmpty(FileName)) return "_";
string[] invalidCharacters = new string[]
{
"\\", "/", ":", "*", "\"", "<", ">", "?", "|"
};
foreach (string invalidCharacter in invalidCharacters)
{
FileName = FileName.Replace(invalidCharacter, "_");
}
// Check twice because we might have encountered a filename consisting solely of invalid chars (weird, but possible)
if (String.IsNullOrEmpty(FileName)) return "_";
return FileName;
}
public static string GetTemporaryDirectory()
{
if (mvarTemporaryFilePath == null) throw new InvalidOperationException();
if (!System.IO.Directory.Exists(mvarTemporaryFilePath))
{
System.IO.Directory.CreateDirectory(mvarTemporaryFilePath);
}
return mvarTemporaryFilePath;
}
public static string GetTemporaryFileName()
{
string fpath = System.IO.Path.GetTempFileName();
string fname = System.IO.Path.GetFileName(fpath);
System.IO.File.Delete(fpath);
return GetTemporaryDirectory() + System.IO.Path.DirectorySeparatorChar.ToString() + fname;
}
public static string CreateTemporaryFile(string FileName, byte[] FileData = null)
{
FileName = SanitizeFileName(FileName);
FileName = System.IO.Path.GetFileName(FileName);
string filePath = GetTemporaryDirectory() + System.IO.Path.DirectorySeparatorChar.ToString() + FileName;
if (FileData != null) System.IO.File.WriteAllBytes(filePath, FileData);
mvarTemporaryFileNames.Add(filePath);
return filePath;
}
public static bool RegisterTemporaryDirectory()
{
while (true)
{
string pathName = System.IO.Path.GetRandomFileName();
string path = System.IO.Path.Combine(new string[]
{
System.IO.Path.GetTempPath(),
"universal-editor",
pathName
});
if (!System.IO.Directory.Exists(path))
{
System.IO.Directory.CreateDirectory(path);
mvarTemporaryFilePath = path;
return true;
}
}
}
public static bool RegisterTemporaryDirectory(string prefix, int maxNameLength)
{
if (mvarTemporaryFilePath != null)
{
return false;
}
string name = String.Empty;
do
{
name = prefix + rand.Next(0, (maxNameLength * 10) - 1).ToString().PadLeft(maxNameLength - prefix.Length, '0');
}
while (System.IO.Directory.Exists(name));
string pathName = System.IO.Path.GetTempPath() + System.IO.Path.DirectorySeparatorChar.ToString() + name;
System.IO.Directory.CreateDirectory(pathName);
mvarTemporaryFilePath = pathName;
return true;
}
public static bool UnregisterTemporaryDirectory()
{
if (mvarTemporaryFilePath == null) return false;
System.Collections.Generic.List<string> fileNamesNotDeleted = new System.Collections.Generic.List<string>();
foreach (string fileName in mvarTemporaryFileNames)
{
if (System.IO.File.Exists(fileName))
{
try
{
System.IO.File.Delete(fileName);
}
catch (Exception ex)
{
fileNamesNotDeleted.Add(fileName);
}
}
}
if (System.IO.Directory.Exists(mvarTemporaryFilePath) && fileNamesNotDeleted.Count == 0)
{
System.IO.Directory.Delete(mvarTemporaryFilePath, true);
}
string uetmppath = System.IO.Path.Combine(new string[] { System.IO.Path.GetTempPath(), "universal-editor" });
if (System.IO.Directory.Exists(uetmppath) && System.IO.Directory.GetFileSystemEntries(uetmppath).Length == 0)
{
System.IO.Directory.Delete(uetmppath);
}
return true;
}
private static void RecursiveWriteContents(string folderPath, IFileSystemObject[] contents)
{
if (!System.IO.Directory.Exists(folderPath))
System.IO.Directory.CreateDirectory(folderPath);
for (int i = 0; i < contents.Length; i++)
{
string fn = SanitizeFileName(contents[i].Name);
string filePath = folderPath + System.IO.Path.DirectorySeparatorChar.ToString() + fn;
if (contents[i] is File)
{
System.IO.File.WriteAllBytes(filePath, (contents[i] as File).GetData());
}
else if (contents[i] is Folder)
{
RecursiveWriteFolder(filePath, contents[i] as Folder);
}
}
}
private static void RecursiveWriteFolder(string filePath, Folder folder)
{
if (!System.IO.Directory.Exists(filePath))
System.IO.Directory.CreateDirectory(filePath);
IFileSystemObject[] contents = folder.GetContents();
RecursiveWriteContents(filePath, contents);
}
public static string CreateTemporaryFolder(string name, IFileSystemObject[] contents)
{
name = SanitizeFileName(name);
name = System.IO.Path.GetFileName(name);
string folderPath = GetTemporaryDirectory() + System.IO.Path.DirectorySeparatorChar.ToString() + name;
RecursiveWriteContents(folderPath, contents);
mvarTemporaryFileNames.Add(folderPath);
return folderPath;
}
}
}