62 lines
1.8 KiB
C#
62 lines
1.8 KiB
C#
//
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// ExecutableInstruction.cs - contains opcodes and class for representing an instruction in an executable text segment
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//
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// Author:
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// Michael Becker <alcexhim@gmail.com>
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//
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// Copyright (c) 2011-2020 Mike Becker's Software
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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namespace UniversalEditor.ObjectModels.Executable
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{
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/// <summary>
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/// Indicates the opcode of the instruction.
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/// </summary>
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public enum ExecutableInstructionOpcode : byte
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{
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Add = 0,
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Move = 0x89,
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Push0 = 0x50,
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Push1 = 0x51,
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Push2 = 0x52,
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Push3 = 0x53, // pushl EBP
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Push4 = 0x54,
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Push5 = 0x55,
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Push6 = 0x56,
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Push7 = 0x57,
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PushWord = 0x68,
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PushByte = 0x6A,
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Nop = 0x90,
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Call = 0xFF
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}
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/// <summary>
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/// Represents an instruction in an executable text segment.
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/// </summary>
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public abstract class ExecutableInstruction
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{
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public class ExecutableInstructionCollection
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: System.Collections.ObjectModel.Collection<ExecutableInstruction>
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{
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}
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/// <summary>
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/// Indicates the opcode of the instruction.
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/// </summary>
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/// <value>The opcode of the instruction.</value>
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public abstract ExecutableInstructionOpcode OpCode { get; }
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}
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}
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