66 lines
1.9 KiB
C#

//
// VDrumModule.cs
//
// Author:
// beckermj <>
//
// Copyright (c) 2023 ${CopyrightHolder}
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
using System;
namespace UniversalEditor.Plugins.Roland.UserInterface.Editors.VDrumKit
{
public class VDrumModule
{
public class VDrumModuleCollection
: System.Collections.ObjectModel.Collection<VDrumModule>
{
private System.Collections.Generic.Dictionary<string, VDrumModule> _byID = new System.Collections.Generic.Dictionary<string, VDrumModule>();
public VDrumModule this[string id]
{
get
{
if (_byID.ContainsKey(id))
return _byID[id];
return null;
}
}
public bool Contains(string id)
{
return _byID.ContainsKey(id);
}
protected override void ClearItems()
{
base.ClearItems();
_byID.Clear();
}
protected override void InsertItem(int index, VDrumModule item)
{
base.InsertItem(index, item);
_byID[item.ID] = item;
}
protected override void RemoveItem(int index)
{
_byID.Remove(this[index].ID);
base.RemoveItem(index);
}
}
public string ID { get; set; }
public string Title { get; set; }
public VDrumPad.VDrumPadCollection Pads { get; } = new VDrumPad.VDrumPadCollection();
public VDrumSound.VDrumSoundCollection Sounds { get; } = new VDrumSound.VDrumSoundCollection();
}
}