51 lines
1.7 KiB
C#
51 lines
1.7 KiB
C#
//
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// IcarusCommandPlay.cs - represents the ICARUS 'play' command
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//
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// Author:
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// Michael Becker <alcexhim@gmail.com>
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//
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// Copyright (c) 2020 Mike Becker's Software
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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using UniversalEditor.ObjectModels.Icarus.Parameters;
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namespace UniversalEditor.ObjectModels.Icarus.Commands
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{
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/// <summary>
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/// Represents the ICARUS 'play' command.
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/// </summary>
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public class IcarusCommandPlay : IcarusPredefinedCommand
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{
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public IcarusCommandPlay()
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{
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Parameters.Add(new IcarusGenericParameter("Type"));
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Parameters.Add(new IcarusGenericParameter("Target"));
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}
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public override string Name => "play";
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public IcarusExpression Type { get { return Parameters[0].Value; } set { Parameters[0].Value = value; } }
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public IcarusExpression Target { get { return Parameters[1].Value; } set { Parameters[1].Value = value; } }
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public override object Clone()
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{
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IcarusCommandPlay clone = new IcarusCommandPlay();
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clone.Type = (Type.Clone() as IcarusExpression);
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clone.Target = (Target.Clone() as IcarusExpression);
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return clone;
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}
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}
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}
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