48 lines
1.7 KiB
C#

//
// IcarusCommandWait.cs - represents the ICARUS "wait" command
//
// Author:
// Michael Becker <alcexhim@gmail.com>
//
// Copyright (c) 2011-2020 Mike Becker's Software
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
using UniversalEditor.ObjectModels.Icarus.Expressions;
using UniversalEditor.ObjectModels.Icarus.Parameters;
namespace UniversalEditor.ObjectModels.Icarus.Commands
{
/// <summary>
/// Represents the ICARUS "wait" command.
/// </summary>
public class IcarusCommandWait : IcarusPredefinedCommand
{
public IcarusCommandWait()
{
Parameters.Add(new IcarusFloatParameter("Duration", new IcarusConstantExpression(0.0f)));
}
public override string Name { get { return "wait"; } }
public IcarusExpression Duration { get { return Parameters["Duration"].Value; } set { Parameters["Duration"].Value = value; } }
public override object Clone()
{
IcarusCommandWait clone = new IcarusCommandWait();
clone.Duration = (Duration.Clone() as IcarusExpression);
return clone;
}
}
}