20 lines
652 B
C#
20 lines
652 B
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace UniversalEditor.ObjectModels.Multimedia3D.Model
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{
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public class ModelAngleLimit
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{
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private bool mvarEnabled = false;
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public bool Enabled { get { return mvarEnabled; } set { mvarEnabled = value; } }
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private PositionVector3 mvarLower = PositionVector3.Empty;
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public PositionVector3 Lower { get { return mvarLower; } set { mvarLower = value; } }
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private PositionVector3 mvarUpper = PositionVector3.Empty;
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public PositionVector3 Upper { get { return mvarUpper; } set { mvarUpper = value; } }
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}
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}
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