26 lines
825 B
C#
26 lines
825 B
C#
using System;
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using System.Collections.ObjectModel;
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namespace UniversalEditor.ObjectModels.Multimedia3D.Model
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{
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public class ModelSkinVertex : ICloneable
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{
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public class ModelSkinVertexCollection : Collection<ModelSkinVertex>
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{
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}
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private ModelVertex mvarTargetVertex = null;
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public ModelVertex TargetVertex { get { return mvarTargetVertex; } set { mvarTargetVertex = value; } }
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private PositionVector3 mvarMaximumPosition = new PositionVector3();
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public PositionVector3 MaximumPosition { get { return mvarMaximumPosition; } set { mvarMaximumPosition = value; } }
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public object Clone()
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{
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ModelSkinVertex clone = new ModelSkinVertex();
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clone.TargetVertex = (mvarTargetVertex.Clone() as ModelVertex);
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clone.MaximumPosition = (PositionVector3)mvarMaximumPosition.Clone();
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return clone;
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}
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}
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}
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