2021-05-07 22:05:11 -04:00

267 lines
5.7 KiB
C#

using System;
using System.Collections.Generic;
using System.Text;
using UniversalEditor.Compression.Common;
namespace UniversalEditor.Compression.Modules.Deflate.Internal
{
internal class FastEncoderWindow
{
private const int FastEncoderHashMask = 2047;
private const int FastEncoderHashShift = 4;
private const int FastEncoderHashtableSize = 2048;
private const int FastEncoderMatch3DistThreshold = 16384;
private const int FastEncoderWindowMask = 8191;
private const int FastEncoderWindowSize = 8192;
private const int GoodLength = 4;
private const int LazyMatchThreshold = 6;
internal const int MaxMatch = 258;
internal const int MinMatch = 3;
private const int NiceLength = 32;
private const int SearchDepth = 32;
private int bufEnd;
private int bufPos = 8192;
private ushort[] lookup = new ushort[2048];
private ushort[] prev = new ushort[8450];
private byte[] window = new byte[16646];
public int BytesAvailable
{
get
{
return this.bufEnd - this.bufPos;
}
}
public int FreeWindowSpace
{
get
{
return 16384 - this.bufEnd;
}
}
public FastEncoderWindow()
{
this.bufEnd = this.bufPos;
}
public void CopyBytes(byte[] inputBuffer, int startIndex, int count)
{
Array.Copy(inputBuffer, startIndex, this.window, this.bufEnd, count);
this.bufEnd += count;
}
private int FindMatch(int search, out int matchPos, int searchDepth, int niceLength)
{
int num = 0;
int num2 = 0;
int num3 = this.bufPos - 8192;
byte num4 = this.window[this.bufPos];
while (search > num3)
{
if (this.window[search + num] == num4)
{
int num5;
for (num5 = 0; num5 < 258; num5++)
{
if (this.window[this.bufPos + num5] != this.window[search + num5])
{
break;
}
}
if (num5 > num)
{
num = num5;
num2 = search;
if (num5 > 32)
{
break;
}
num4 = this.window[this.bufPos + num5];
}
}
if (--searchDepth == 0)
{
break;
}
search = (int)this.prev[search & 8191];
}
matchPos = this.bufPos - num2 - 1;
int result;
if (num == 3 && matchPos >= 16384)
{
result = 0;
}
else
{
result = num;
}
return result;
}
internal bool GetNextSymbolOrMatch(Match match)
{
uint hash = this.HashValue(0u, this.window[this.bufPos]);
hash = this.HashValue(hash, this.window[this.bufPos + 1]);
int matchPos = 0;
int num2;
if (this.bufEnd - this.bufPos <= 3)
{
num2 = 0;
}
else
{
int search = (int)this.InsertString(ref hash);
if (search != 0)
{
num2 = this.FindMatch(search, out matchPos, 32, 32);
if (this.bufPos + num2 > this.bufEnd)
{
num2 = this.bufEnd - this.bufPos;
}
}
else
{
num2 = 0;
}
}
if (num2 < 3)
{
match.State = MatchState.HasSymbol;
match.Symbol = this.window[this.bufPos];
this.bufPos++;
}
else
{
this.bufPos++;
if (num2 <= 6)
{
int num3 = 0;
int num4 = (int)this.InsertString(ref hash);
int num5;
if (num4 != 0)
{
num5 = this.FindMatch(num4, out num3, (num2 < 4) ? 32 : 8, 32);
if (this.bufPos + num5 > this.bufEnd)
{
num5 = this.bufEnd - this.bufPos;
}
}
else
{
num5 = 0;
}
if (num5 > num2)
{
match.State = MatchState.HasSymbolAndMatch;
match.Symbol = this.window[this.bufPos - 1];
match.Position = num3;
match.Length = num5;
this.bufPos++;
num2 = num5;
this.InsertStrings(ref hash, num2);
}
else
{
match.State = MatchState.HasMatch;
match.Position = matchPos;
match.Length = num2;
num2--;
this.bufPos++;
this.InsertStrings(ref hash, num2);
}
}
else
{
match.State = MatchState.HasMatch;
match.Position = matchPos;
match.Length = num2;
this.InsertStrings(ref hash, num2);
}
}
if (this.bufPos == 16384)
{
this.MoveWindows();
}
return true;
}
private uint HashValue(uint hash, byte b)
{
return hash << 4 ^ (uint)b;
}
private uint InsertString(ref uint hash)
{
hash = this.HashValue(hash, this.window[this.bufPos + 2]);
uint num = (uint)this.lookup[(int)((UIntPtr)(hash & 2047))];
this.lookup[(int)((UIntPtr)(hash & 2047))] = (ushort)this.bufPos;
this.prev[this.bufPos & 8191] = (ushort)num;
return num;
}
private void InsertStrings(ref uint hash, int matchLen)
{
if (this.bufEnd - this.bufPos <= matchLen)
{
this.bufPos += matchLen - 1;
}
else
{
while (--matchLen > 0)
{
this.InsertString(ref hash);
this.bufPos++;
}
}
}
public void MoveWindows()
{
Array.Copy(this.window, this.bufPos - 8192, this.window, 0, 8192);
for (int num = 0; num < 2048; num++)
{
int num2 = (int)(this.lookup[num] - 8192);
if (num2 <= 0)
{
this.lookup[num] = 0;
}
else
{
this.lookup[num] = (ushort)num2;
}
}
for (int num = 0; num < 8192; num++)
{
long num3 = (long)((ulong)this.prev[num] - 8192uL);
if (num3 <= 0L)
{
this.prev[num] = 0;
}
else
{
this.prev[num] = (ushort)num3;
}
}
this.bufPos = 8192;
this.bufEnd = this.bufPos;
}
private uint RecalculateHash(int position)
{
return (uint)(((int)this.window[position] << 8 ^ (int)this.window[position + 1] << 4 ^ (int)this.window[position + 2]) & 2047);
}
#if DEBUG
private void VerifyHashes()
{
for (int i = 0; i < 2048; i++)
{
ushort j = this.lookup[i];
while (j != 0 && this.bufPos - (int)j < 8192)
{
ushort num3 = this.prev[(int)(j & 8191)];
if (this.bufPos - (int)num3 >= 8192)
{
break;
}
j = num3;
}
}
}
#endif
}
}