27 lines
759 B
C#
27 lines
759 B
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace UniversalEditor.ObjectModels.UnrealEngine
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{
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public class Generation
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{
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public class GenerationCollection
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: System.Collections.ObjectModel.Collection<Generation>
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{
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}
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private uint mvarExportCount = 0;
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public uint ExportCount { get { return mvarExportCount; } set { mvarExportCount = value; } }
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private uint mvarNameCount = 0;
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public uint NameCount { get { return mvarNameCount; } set { mvarNameCount = value; } }
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public override string ToString()
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{
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return mvarExportCount.ToString() + " exports, " + mvarNameCount.ToString() + " names";
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}
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}
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}
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